by P3R0 » Mon Nov 09, 2015 4:20 am
My point is it is already unbalanced, even with your previous enhancements, and that is apparent from the number of pets that are mostly used, like the electric stun mushroom, but i said it already, no need to repeat myself.
I am sure people will welcome changes since the first complains about the linearity of the game started in 2013, but hey, who am i to analise the game, right?
I am playing on a mobile ios.
As i said, fox. she deals only magical damage, right? Nobody is mentioning physical damage. Both fire and chain reaction damages are magical, right?
I have fox, the opponent has the dog. The fire damages him, with or without magical shield, and isn't reflected back to fox. That would only make sence if she dealt physical damage. And fox is not dealing physical because baby tyro is affected by fire when he puts the physical shield, and there's your bug.
(and as i've already said in other post, the fire animation on baby tyro disappears during this animation, only to return after shield animation, and burn him, minor cosmetic issue).
But when the neighbouring pet explodes in different setup of fox, the shield protects the dog from the chain reaction damage and is reflected upon fox. This would make sence if its a magical attack, but since it isnt caused by the fox directly, its weird that direct magical fire damage isnt reflected, and chain reaction is.
If you fix this, fox will have at least some counter pet and you will upgrade the dog's rating, fixing 2 issues simultaneously.
Also, this forum is dying, is there anything you could do to revive it? Like maybe put a link to it in game?
And, it happened more than once, i accidentaly clicked on a wrong npc, could you add a return button so i don't waste 5 energy when missclicking? Even if i just changed my mind, there should be exit battle button.
Also, once the food was picked in fight, it can only be changed, never deselected, forcing you to spend food.
If you play a game during the training end, the pet being trained is stuck with counter stuck to 00:00:00. Only restarting the app resets it back to normal.
Please take some time to look into all of these issues, there are a lot of them in only this one post. I speak in behalf of all those "too lazy to contribute" players. Thank you.
Last edited by
P3R0 on Mon Nov 09, 2015 4:49 am, edited 1 time in total.
Mark my words, I will be last on the scoreboard one day.