If I'm not mistaking Satyrs we're supposed to be introduced for helping low lvls, however I have ran difficult 8times and only recovered 64skeletons, what are these remains supposed to mean, the beginning of the end for players that can't run insane, not to mention hell where I have read these drops are still ridiculously low. I could care less now about leveling that 6star dragon I haven't even managed to get yet, I want a satyr because by itself it would be useful to me, at 5stars that is. If this is how you want to help lower lvl players just stop right now, I don't mind and so does any other player who can't run hell and return my steel warriors and 4star "single target" hit cards. I mean honestly what are you guys thinking, spreading the trash that already occupies all of my RB rewards to date(one exception being a Darck Murloc, not that it is really helpful anyhow), my first guild war reward was a water skelly really no card and one energy is reasonable, what "3star" skelly is worth 4000gp worth of effort over hours to get 20+GP a round, all the cards in the game so far from chests in the campaign have been trash, hell all my pal point buddies know how to do is fish and seduce female fishermen.
What you need to do is one of these suggestions or a better one.
1. Drop the skeletons and bring in the 4star shooters(yes this would mean for difficult and normal difficulty aswell); keep the satyrs as rare as they are now
2. Increase drop rate of satyrs in difficult, if they even drop there idk yet it might be a higher lvl skelly and all you get is the clear bonus satyr. Take their old drop rate and give it to the normal difficulty. Make 5star satyrs a drop in hell mode and 4star satyrs a drop from brown chest along with 4star hitter card. Insane just needs increased drop rate of satyrs maybe even put them in brown chests.
3. Make skeletons evolvable to 5 or possibly 6star just they be one of the bad ones because they have no good skills and still bring back 4star hit cards.
4. Drop satyrs and make regular drops the exact same way they were for panzers and fix The 6-8star dragons you all broke the moment you decided for them to have a 30cd and weakly adjusted to 25cd when it should still be 10. Yes slightly worse than a raw lvled panzer but even more difficult to lvl up or atleast as time consuming or more. (satyrs could then be made available via pal points, gem recruits, raid bosses, gem draws, arena reward(5star) I would honestly hope not)I know they are already available in some of those cases.
Honestly your claim was that panzer dragons were op so they are not to be available anymore, fine I believe you, but not only that you also removed useful cards period and replaced them with chapter 2junk.