Page 2 of 3

Re: Bugs and Questions

PostPosted: Fri Jul 01, 2016 5:19 am
by admin
We weren't able to reproduce this on this stage. Does it happen on the last wave with the boss or happen anytime during this stage?

Re: Bugs and Questions

PostPosted: Fri Jul 01, 2016 6:13 am
by Kazaf
Anytime, anywhere. Sometimes more often, today less often.

After all these time I still do not know what triggers it, so I do not expect you to reproduce right away.

Is it possible that the problem is phone's type base? I know my android is up to date tho.

Re: Bugs and Questions

PostPosted: Fri Jul 01, 2016 5:10 pm
by admin
We may have a clue what is causing this even though we haven't reproduced this. Did you have game crashes before using Tanya? Version 1.3.1 includes a fix for a rare crash bug for random target attacks with debuffs, but the side effect of the fix is that the game may freeze instead of crashing.

Re: Bugs and Questions

PostPosted: Fri Jul 01, 2016 8:59 pm
by Kazaf
I just came back to play a week ago and have been using Tanya all the time. I just know that there was no problem playing 1.3 but this freeze happen after it goes to 1.3.1.

Re: Bugs and Questions

PostPosted: Mon Jul 04, 2016 7:20 am
by admin
Has the problem been resolved in version 1.3.2?

Re: Bugs and Questions

PostPosted: Mon Jul 04, 2016 8:30 pm
by Kazaf
Nope is still the same.

Re: Bugs and Questions

PostPosted: Tue Jul 05, 2016 2:02 pm
by meistic
I've got the same issue with Madelaine . It's so annoing . I think of stopping playing game until you resolve the problem. Game freezes nearly every time Madelaine uses her skill and at 5th hit game stops responding . No orbs appear and anything. Never had this before update

Re: Bugs and Questions

PostPosted: Wed Jul 06, 2016 3:11 am
by Kazaf
A guild member Artur recorded his freeze.

https://youtu.be/rW27o96OQS0

Re: Bugs and Questions

PostPosted: Wed Jul 06, 2016 7:30 am
by admin
We will release a fix for this soon (version 1.3.3).

Re: Bugs and Questions

PostPosted: Thu Jul 07, 2016 2:26 am
by admin
Anyone still seeing this issue in version 1.3.3?