Nullifiers down to 2 spins?

Nullifiers down to 2 spins?

Postby Ted_mutiny » Wed Feb 04, 2015 10:38 pm

So i've been doing xp dragons all day my team is 6* priestess, night cobra, cannibal lotus, snake spirit, and nullifier (cyborg in this case) what i do is stall on 5 reels until i get all my chests. Then i work my way to wave 3 with all my abilities active. Then i use nullifier. 3 spins no damage. Poison wave 3. Spin. 2 damage free spins left......... or not after the dragons attack and die due to poison 2 nullified spins disappear and i'm left with only 1. After 1 spin. Since when does an enemy being k.o.ed count as a spin? Is this a glitch? Shouldnt it be wave 3 poisened and killed -1 dmg free spin. Leaving 2. Wave 4 poisoned and killed -1 damage free spin leaving 1. Wave 5 poisoned and killed - 1 last damage free spin?. Instead by the time i get to wave 5 im out of damage free spins. Wave 3-5 is only 3 spins by my count
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Re: Nullifiers down to 2 spins?

Postby pmsupport » Thu Feb 05, 2015 12:28 am

Hi Ted_mutiny, thanks for the report. I will pass it to the QA team to reproduce. If it happens again, please let us know. If convenient, please take some screenshots and send the screenshots to support@playmage.com if it happens again.
Enjoy the game!
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Re: Nullifiers down to 2 spins?

Postby Ted_mutiny » Thu Feb 05, 2015 12:41 am

Will have to wait for xp dragons tomorrow. But it wasnt a 1more time thing it happened every run i tried today and yesterday
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Re: Nullifiers down to 2 spins?

Postby pmsupport » Fri Feb 06, 2015 2:54 am

Hi Ted_mutiny, we have reproduced the bug and will fix it soon. You don't need to send us screenshots any more. The fix should be rolled out in the next update.
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Re: Nullifiers down to 2 spins?

Postby Ted_mutiny » Mon Feb 09, 2015 3:03 pm

Ty
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Re: Nullifiers down to 2 spins?

Postby Ted_mutiny » Thu Feb 12, 2015 3:51 pm

Actually i retract my previous ty. As this problem has not been resolved and is still occurring every time i run on the xp dragons
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Re: Nullifiers down to 2 spins?

Postby pmsupport » Thu Feb 12, 2015 9:01 pm

Hi Ted_mutiny, sorry for the delay. The developers have been busy developing the update for another game of ours these days. I will check if they can spare some time to fix this bug first.

Update: the bug has been fixed and will be rolled out in the next update.
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