Faction War 2

Discussion specific to Myspace / Mobile / Kong Servers (eg. Guild Recruitments)

Faction War 2

Postby RichieM » Tue Feb 19, 2013 4:32 am

It would be very nice if you introduced Faction War 2 to the Myspace game. There are a decent number of high ranked players and the 1st zone is becoming very predictable in terms of who wins the war. It doesn't have to be permanent. Just introduce it on a trial basis for a couple of war cycles and then decide whether its can stay permanent or not. The last two updates were mainly for players 88+ and 92+ so a new Faction zone would be a welcome addition for other players.
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Re: Faction War 2

Postby lonewolf0098 » Sat Nov 02, 2013 2:28 pm

yup they should release faction zone 2 since its suppose to be stronger maybe itll give more exp
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Re: Faction War 2

Postby NarutoU » Sun Nov 03, 2013 9:52 pm

lonewolf0098 wrote:yup they should release faction zone 2 since its suppose to be stronger maybe itll give more exp


Since there are what, like 25 players left, I doubt they will.
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Re: Faction War 2

Postby alfatemycat » Tue Nov 05, 2013 1:56 pm

See DEV, we're begging for a challenge. Why not merge ASAP while we're looking for a challenge, instead of merging 'someday' when we're already playing another game?
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Re: Faction War 2

Postby admin » Tue Nov 05, 2013 5:19 pm

The first thing that would need to happen before we actually do a merge is remove the nerfs to bosses defense values on the Myspace server for a week, and see if players can adjust to an unnerfed Faction War 1, where the boss will only be taking about 25% of the damage right now.

There is no Faction War 2 on K2 as well because there is not enough strong guilds that can handle it, but they are fighting all bosses at their real defense values.
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Re: Faction War 2

Postby alfatemycat » Tue Nov 05, 2013 8:13 pm

If we can handle it and we do get moved to KS2 would there then be enough guilds to open faction 2?
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Re: Faction War 2

Postby admin » Wed Nov 06, 2013 5:54 am

alfatemycat wrote:If we can handle it and we do get moved to KS2 would there then be enough guilds to open faction 2?


It's a possibility in the future but probably not immediately after the merge. It also depends on whether K2 server can gain more high level players than it churns.
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Re: Faction War 2

Postby alfatemycat » Wed Nov 06, 2013 10:18 am

Ok as long as there's a chance I suppose. I just have one more question but I know others want to know, is there anything that can be done about the energy on K2? I know when I play hard, 200 energy is gone in no time and if I have to stop to go buy more it's going to mess up my momentum. I was thinking something along the lines of FB virtual friends, but maybe cheaper until you hit 400 or 500 energy, then it would increase in price.
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Re: Faction War 2

Postby lonewolf0098 » Sun Nov 10, 2013 1:21 pm

devs can ya tell us the odds for gettin cards is it like all of them 1%
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Re: Faction War 2

Postby alfatemycat » Thu Nov 14, 2013 11:24 pm

Good luck with getting an answer lonewolf. The lines of communication only seem to be open once in a while...not sure why, probably because they have other games to worry about and can't be bothered by an old game on a rapidly dying server.
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