Stat Cap Increase

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Stat Cap Increase

Postby Arctica » Mon May 05, 2014 4:22 pm

Ok, a topic which a lot of top people want, but there hasn't really been a good way for it to be implemented without over powering the game.

This was semi discussed on global and it seems a good way to increase the stat cap for the top people and also keep it under tabs so that those who aren't fully capped a chance to catch up on stats, and this is...

Every expansion raise the stat cap between 25 to 100 stats so 150/500 increase in total adding up to say 1400/2100/1400/1400/1400. This would pretty much mean the top players actually have something to spend money on even though most will probably cap that in a few days because of being able to store up mass of lp's so there could also be an increase that and stats above the original cap then go up by 6 lp's and not 3 lp's.

But it will give them a reason to play again to stay top of the stat people, but because they will hit the cap before the next expansion it will also give those who aren't fully capped on stats a chance between then to catch up in stats.
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Re: Stat Cap Increase

Postby Talon Lake » Wed May 07, 2014 4:09 am

Suggestion, Raise the stat cap on all stats by 100 (Which can be increased as usual) per expansion, But you can progress another 100 stats past that to an actual hard cap, Except you cannot use LP's To raise these stats anymore and pill drop rate is decreased, or just apply a fail rate on pills like 50%.
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Re: Stat Cap Increase

Postby Talon Lake » Sat Jun 07, 2014 12:49 am

Any admin response to this? I'd hate for top players to lose interest and quit (again), as it's happened before.
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Re: Stat Cap Increase

Postby Arctica » Sun Jun 08, 2014 6:15 am

I can guess the response of, they won't increase the stat cap till more people are capped on every stat :P
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Re: Stat Cap Increase

Postby Fieryshoe » Sun Jun 08, 2014 3:41 pm

Arctica wrote:I can guess the response of, they won't increase the stat cap till more people are capped on every stat :P


and then they will raise it by a whopping....50 points each! :o
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Re: Stat Cap Increase

Postby Talon Lake » Sun Jun 08, 2014 6:07 pm

I think most uncapped people (except maybe a few annoying assholes nobody would want around anyways) would have no problem with the game being "unbalanced" by uncapped stats or much higher cap.
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Re: Stat Cap Increase

Postby Darth » Mon Jun 09, 2014 11:14 am

true be told i think they should have a lvl based stat cap...

by this i mean

lvl 90's stat caps are say 1200,2000,1200,1200
lvl 100's stat cap are say 1400,2400,1400,1400

so as a quick math lets say each lvl you move up you can get 20,40,20,20 more stats to max out on or something along them lines

its just an idea, but to me it would seem the fairs way to do it plus if they raise the lvls again there is a system in place to progress your stats more.

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Re: Stat Cap Increase

Postby Arctica » Mon Jun 09, 2014 2:19 pm

Fieryshoe wrote:
Arctica wrote:I can guess the response of, they won't increase the stat cap till more people are capped on every stat :P


and then they will raise it by a whopping....50 points each! :o


HAHA, I did say between 25 to 100 each :P and hey its better then nothing ;)
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