by Gizmet » Fri Feb 14, 2014 11:42 pm
I agree with brett about lowering pillar hp and prot time.
1) lower hp/ prot time=pillars fall more often=more coupons earned
2) lower pillar hp gives less powerful galaxies more of a chance to occasionally break into top ranks, since it would take less damage to assure a top rank. But since this would require a concentrated attack by the whole galaxy, it allows the top 3 galaxies to continue enjoying their stranglehold on the top ranks, just a little less. And they'd still get more coupons overall because of point #1
3) the prot window seems to be unimportant to most players, as the only real point to using pillar crystals/ ore donations is for the coupons (they don't make any real contibution to how long your galaxy holds a pillar). And with pillars falling more often, they're also being claimed more often, so if you didn't have a pillar, it'd actually mean less wait time before you can use your crystals or donate your ore.
4) lower pillar hp means the use of pillar crystals or donating ore is actually more significant, since they would add a greater percentage of total hp to the pillar.
I dislike the idea of missions to buff your pillar or things like that, as that would inevitably result in the top 3 galaxies having 3 perma-pillars, which would give me one more reason to whine about the top 3 (and I'm running out of cheese).
And vudu, yeah, this is a pay-to-win game, which does put me in a whole different game to a large degree, but I've also only been at this game for two or three months. I think that with enough time (at least a year or two, I'm sure), I can, in fact, compete in the same game as you (i'll lose 98% of the time, but my 2% wins will taste so much sweeter than 8 years worth of your 98% wins all wrapped up in one).
This topic still hasn't actually reported a single real bug in the game.
And finally a quick note about game balance:
The developers have actually made a pretty well balanced game. The imbalance in this game is a direct result of the cream of the crop players all being concentrated in 3 galaxies. And I've noticed that most of the players who complain about this imbalance (excepting myself) are in these 3 galaxies.
So for my part, I intend to stop complaining about game balance (please call me out on this if I don't), as there's really nothing the developers can do about it and so there's no reason to keep asking them to.
But if you're upset about the lack of balance, and you're in one of the top 3 galaxies. The simple solution is to join a different galaxy. Then, lo and behold, we'll have a fourth galaxy that can compete. It'd definitely still be an underdog (after all there's not a lot of difference one player can make), but then again winning as an underdog, while more rare, is also a LOT more fun.
"It's not whether you win or lose. It's how much trash you talk while you play the game."