Crippling Bug in Power Calculations.

There is a problem with this game, and it has started when you made the Ships you have add to your power whether they were equipped, or not.
This is because it has not been implemented well at all.
I had an Army Power of 39,500,000. I had a Full Power of 54,355,000. I had Five full fleets. Those fleets were full. I could not add any more ships without REMOVING War items to add command Items. (Your algorithm should NOT dictate my equipment selection.)
I built three more Mother Ships. My Army Power is the same, and cannot go higher, as all ship slots are full. My Full Power has raised 1,500,000 from 54,355,000 to 55,855,000. This, instead of increasing my staying power by helping deal with unit attrition, prevents me from attacking people I should be able to, and allows higher level people to attack me for NO REASON AT ALL.
That is ONE problem this implementation has caused. Another is that even if I could have added the new ships to my fleets, it does not do this automatically. This means building ships is a liability, because it automatically raises my liability WITHOUT also letting me use those ships to help me defend.
Auto Assign does nothing to help, because it also is programmed badly. Right now, it only maintains the number of ships it previously had, does not remember that value if it decreases if you run out of stock, but does not assign new ships like "Auto Assign" should.
Instead there is (sometimes) a manual pop up. I do not even see that most of the time.
"Auto Assign" needs to have a number next to it, up to the maximum number to ships allowed to that hero, and as ships come online they are automatically added to that limit. If more than one Hero uses the same ship design, it either needs to give first to the highest War score, or distribute them equally. Or something. The way it is working now, does not work.
And none of this covers how badly your maximum army calculation deals with having a Mix of different ships equipped at the same time.
I know the Facebook Server started with this in place. Still, it needs to be suspended until it can be implemented better. Please.
This is because it has not been implemented well at all.
I had an Army Power of 39,500,000. I had a Full Power of 54,355,000. I had Five full fleets. Those fleets were full. I could not add any more ships without REMOVING War items to add command Items. (Your algorithm should NOT dictate my equipment selection.)
I built three more Mother Ships. My Army Power is the same, and cannot go higher, as all ship slots are full. My Full Power has raised 1,500,000 from 54,355,000 to 55,855,000. This, instead of increasing my staying power by helping deal with unit attrition, prevents me from attacking people I should be able to, and allows higher level people to attack me for NO REASON AT ALL.
That is ONE problem this implementation has caused. Another is that even if I could have added the new ships to my fleets, it does not do this automatically. This means building ships is a liability, because it automatically raises my liability WITHOUT also letting me use those ships to help me defend.
Auto Assign does nothing to help, because it also is programmed badly. Right now, it only maintains the number of ships it previously had, does not remember that value if it decreases if you run out of stock, but does not assign new ships like "Auto Assign" should.
Instead there is (sometimes) a manual pop up. I do not even see that most of the time.
"Auto Assign" needs to have a number next to it, up to the maximum number to ships allowed to that hero, and as ships come online they are automatically added to that limit. If more than one Hero uses the same ship design, it either needs to give first to the highest War score, or distribute them equally. Or something. The way it is working now, does not work.
And none of this covers how badly your maximum army calculation deals with having a Mix of different ships equipped at the same time.
I know the Facebook Server started with this in place. Still, it needs to be suspended until it can be implemented better. Please.