Server Update 02/20/2012

Server Update 02/20/2012

Postby admin » Mon Feb 20, 2012 8:08 am

Update February 20, 2012

- Fleet targeting algorithm changed from 70% of chance hitting the fleet with highest attack to 70% of chance hitting the fleet with highest power (army strength).

- Hero Skill Changes
-- Combo attack skill's second attack is no longer dependent on the first attack successfully landing.
-- Player Hero's skill Multiple Attack with 3+ shots will have slightly reduced accuracy based on number of shots fired: 3 = 5% reduction, 4 = 10% reduction. A 3+ multiple attack skill is still more powerful then the combo attack skill with this change, but not by too much as combo skill has much higher trigger rate.
-- Fixed active hero skills' trigger order as follows: combo -> multiple shots. dodge -> repair. (previously, each hero's check order is randomly determined at server restart)

- Raid Team creation dialog will now display each pillar's HP and name/id of the owning galaxy on mouse-over.

- Misc bug fixes.
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