Increase in Pillar HP

Increase in Pillar HP

Postby Excellector » Tue Jul 16, 2013 6:35 pm

I believe since there is 40% increase in pillar health, shouldn't there be a somewhat close increase in coupons obtained by the galaxies?By this method 1st would attain 4200 but I understand this would be a strange formula to use. Is it possible to at least bump the attained coupons up to 4000 for first?
Excellector - Brendan Granata

(Was posted in a wrong place in the forum) :shock:
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Re: Increase in Pillar HP

Postby Talon Lake » Wed Jul 17, 2013 7:09 am

1st 4000 2nd 3000 3rd 2000, Only 1st and 2nd grow, as theres usually only 2 that hit a pillar hard for us.. depending on the pillar for who hits hard. I think its fair to jump up the first 2 rankings, I'd be much happier to put in for 1st for the extra 1k coupons over 2nd, sometimes dropping 50m damage for 500 coups per person extra just isn't.. appealing.. and our pillars die slowly.
I'm sure kong wouldn't mind that either =P
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Re: Increase in Pillar HP

Postby Excellector » Thu Jul 25, 2013 9:15 pm

Why is there no feedback on this? Can an admin tell me his/her ideas on this topic? As i believe this would be an easy change if found to be a decent idea.. Compensate the players with as many coupons proportionate to the increase in pillar hit point percentage as mentioned above?
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Re: Increase in Pillar HP

Postby Talon Lake » Thu Jul 25, 2013 10:05 pm

The raise in hp is to counteract our strength growth, coupons growing with it would unfortunately make it irrelevant. Though as a player I would love a growth in coupon rate =P
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Re: Increase in Pillar HP

Postby Piotrek » Fri Jul 26, 2013 3:06 pm

Or mayby just give more coupons per hit? Not max 60 but mayby 100 or more would be better and more people will participate into hit pillars. Some people is doing only 1 hit per day or 2 just to get coupons for a place. Mayby they will start hitting it more times?
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Re: Increase in Pillar HP

Postby derlars » Sat Jul 27, 2013 3:28 am

maybe create a personal reward with coupons or an gear box, crystals, gems.... on dealed damage, with better loot on higher ranks
now u deal 20 mio damage to the pillar and get only the 60 per hit + the galaxy coupons
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Re: Increase in Pillar HP

Postby Excellector » Thu Aug 01, 2013 4:23 pm

Can an admin comment on this post? I would like to see your standing on this expanding idea. I agree with derlars and Piotrek with their ideas that would give more incentive to people to hit pillars instead of the 1-2 hits and done. This would ensure people will cooperate more as galaxies. The end result of this would be more players, more active players on at a single time, and perhaps more income for the Time World devs, for example, since the players are seeing their suggestions being read and considered!
;)
Excellector :mrgreen:
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Re: Increase in Pillar HP

Postby snowus » Thu Aug 01, 2013 10:33 pm

Talon Lake wrote:1st 4000 2nd 3000 3rd 2000, Only 1st and 2nd grow, as theres usually only 2 that hit a pillar hard for us.. depending on the pillar for who hits hard. I think its fair to jump up the first 2 rankings, I'd be much happier to put in for 1st for the extra 1k coupons over 2nd, sometimes dropping 50m damage for 500 coups per person extra just isn't.. appealing.. and our pillars die slowly.
I'm sure kong wouldn't mind that either =P


I think Talons idea is more then a fair with 4000K, 3000K 2000K rewards.

PM was very fair in dropping the Pillar HP down to a much more reasonable level for all Time World members after the last expansion.

Maybe he will take the same route for Pillar Coupons.
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