Was just wondering if there's any chance of increasing the AI intelligence for these new pirate raids? Specially for heroes you play. I don't mean to complain, but there's no competent strategy to be found currently from them. I had a hero down, with 1 health left. There's an enemy directly in front, poised to kill him, but a single attack would slay said enemy. Behind the enemy, the enemy pirate, close to defeat. There's also an enemy diagonally to the rear, at full health. Rather than kill the enemy in front, and march to attack, the hero wastes a swing at the enemy diagonally to the rear, doing nothing of value, then is killed, and it turns out I end up losing, instead of winning in two turns.
Will there be a better AI system implemented? If not, what are the odds of manual control during the raid? Currently it's akin to a chess game, minus any ability to strategize aside from saving heroes, and spam summoning them out all at once. The real decider of a battle is power numbers, and you may as well stick it on auto for all the real control you get. With a better intelligence behind the wheel, so to speak, personal strategy would play a better part, which I think would increase interest and appeal in it, aside from just an easy way to get experience in the form of an odd minigame.