Guild shop

Re: Guild shop

Postby Moxious » Wed Feb 12, 2014 1:54 pm

Linyx you forgot to count the material costs of evolving.
If anyone feels like doing the math it would show how nonsense it is to even bother with dragons.
Maybe the name of this game is fitting Dragon era because it will take an era to make a decent dragon.
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Re: Guild shop

Postby admin » Wed Feb 12, 2014 2:07 pm

Linyx wrote:Please don't inform me on how you had no intention of ever letting a card get maxed out because if that is your intention then why set the maximum so high, or even have strengthening for skills?


It was not intended for players to be easily obtain an 8-star dragon from the guild shop by buying baby dragons from the guild shop, nevertheless maxing out it's skills. These normal dragons appear as stage rewards, friend point recruits, as well as Gem recruits. I do agree though having 20 skill levels is bit excessive, and will be checking with the design team to see if it can start with a slightly lower CD with fewer skill levels.

digitalwei wrote:
DrRickso wrote:
admin wrote:However, your second point is very valid and it's the reason we are considering increasing the level cap sooner (it will likely to happen sometime in the next week or two depending on amount of work involved)


Did I just read that right? Cap Level increased in a week or two? Nice TY!


+99

Holding my breath...


Yes, it's likely to happen within week or two unless it requires an App update (we are looking into it right now). Even if the client needs to be updated it shouldn't take much longer than couple weeks.
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Re: Guild shop

Postby fire ice » Wed Feb 12, 2014 5:03 pm

Your capping dragons too!! Whatever... I'm helping my guild with this war, and y'all can have this f...ing game.
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Re: Guild shop

Postby Boop » Wed Feb 12, 2014 7:24 pm

Moxious wrote:Maybe the name of this game is fitting Dragon era because it will take an era to make a decent dragon.


Haaaaaaaaaaaaaaaahahahahahahahahhahahaa

Admin, please let me know that you have a sense of humour and acknowledge this glorious line. Various great points have come out of this thread in the last couple of days. Thanks for paying attention.
Dragon Era - Boop - an80e3 - "Get on with the job"
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Re: Guild shop

Postby admin » Wed Feb 12, 2014 8:06 pm

Boop wrote:
Moxious wrote:Maybe the name of this game is fitting Dragon era because it will take an era to make a decent dragon.


Haaaaaaaaaaaaaaaahahahahahahahahhahahaa

Admin, please let me know that you have a sense of humour and acknowledge this glorious line. Various great points have come out of this thread in the last couple of days. Thanks for paying attention.


Yes, but it really depends on what you define as "decent'. It only takes a tiny fraction of the time to farm a Panzer Dragon from the Panzer maps, which is better than any normal dragons according to the other thread.
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Re: Guild shop

Postby Linyx » Wed Feb 12, 2014 9:05 pm

admin wrote:
Boop wrote:
Moxious wrote:Maybe the name of this game is fitting Dragon era because it will take an era to make a decent dragon.


Haaaaaaaaaaaaaaaahahahahahahahahhahahaa

Admin, please let me know that you have a sense of humor and acknowledge this glorious line. Various great points have come out of this thread in the last couple of days. Thanks for paying attention.


Yes, but it really depends on what you define as "decent'. It only takes a tiny fraction of the time to farm a Panzer Dragon from the Panzer maps, which is better than any normal dragons according to the other thread.





Lol. So only the people that managed to get 2 7* hp beasts(this alone is enough if just very painful), a direct damage that ignores defense, a poison mob with decent hp combined with a Zeus get to farm the one set of cards that functions the way the rest of the cards in game should work. Thanks for widening the gap from the have and have not's. But wait, If you act now you can gamble hundreds of dollars to fail getting 1 of the 4 6* hp beasts you need from gem recruiting.
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Re: Guild shop

Postby Moxious » Wed Feb 12, 2014 10:03 pm

Of course panzers are far better than decent dragons and for those with the right card set easy to come by.
I just find it strange that the players choice of dragon at the start is not able to stay a top card through evolution.

As a new player I was excited to get the materials and baby dragons and level up my lv 4 dragon. I mean the game is called dragon era and I was imagining that with time and effort I could have a pretty good card.
Well that illusion was quickly dispelled when after getting my dragon to lv 6 I had severely longer cd with skill and then I found out lv 8 dragon had no skill improvement. I cried a little I had come to love that dragon and even named him snappy. I fed him and watched him grow thinking he would be a real great beast. I regretted feeding him and making him grow up and wanted my level 5 teenager snappy back with the quicker skill cd.

Anyway my point is that a special card like my snappy that takes time and effort to evolve (even without the upcoming gs changes) should be worth trying to evolve. As mentioned in another thread the dragons need to be improved somehow and if development is adamant that dragons should be only able to be bought once per refresh please can we see lv 3,4,5 and maybe even 6 star dragons in the guild shop. As we will be limited in material buying I think that they will still be difficult and time consuming to upgrade.
Thanks.
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Re: Guild shop

Postby DrRickso » Wed Feb 12, 2014 10:21 pm

r.i.p. snappy
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Re: Guild shop

Postby Zhask » Thu Feb 13, 2014 4:28 am

Admin i think you must add dragons lv3,lv4,lv5 or more to the guild shop or dont change this, is imposible get all 8 stars dragon, only get one 8 stars dragon is 64 lv2 dragons, for all dragons 64x5 dragons type=320 baby dragons, really?, we need about 5 years or expend 1000$ in refresh and is posible dont get this...
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Re: Guild shop

Postby admin » Thu Feb 13, 2014 6:19 am

digitalwei wrote:
DrRickso wrote:
admin wrote:However, your second point is very valid and it's the reason we are considering increasing the level cap sooner (it will likely to happen sometime in the next week or two depending on amount of work involved)


Did I just read that right? Cap Level increased in a week or two? Nice TY!


+99

Holding my breath...


Update: We will be bumping the max player level to 180 on February 18th, the same time we roll out the Guild Shop change.
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