Odin wrote:Feedback:
Have you checked out the raid screen? Its all 0 0 0 0 0 0dmg and 2 million dmg done by one person. I dont call that teamwork. I call it paradox. It is supposed to be a team effort to kill the beast, and yet one person were able to touch the boss would pwnd the boss anyway.
PlayMage, i sencerely ask you to remodel the raid battle from what it is now. Maybe make it look exactly like guild war boss, cumulative dmg.
P/s:Can anyone tell me the mechanism of reward in boss raiding? Should, i emphasize on the word "should", i kill my own raid or left other to kill it. And another question, will raid boss appear to me if i just kill one, when i m on the timer?
Hi Odin, the same boss you encounter will increase a level each time it get killed. Therefore if some of your friends are really strong, the bosses they encounter will get strong really fast as well. First few levels of raid bosses are designed to be easy so that low level players(they often don't have high level friends) can also stand a chance of killing some bosses and enjoy the fun of raiding.
"Players who encountered the boss, killed it, or deal the most damage will receive 2 cards instead of one. The reward card can be a boss card (6 star, upgradable to 7), or a minion card (1-4 stars)." But one player will only be able to get 2 cards from a killed boss at most. Therefore, to maximize the rewards, you can have others to deal the most damage and kill the boss. You still have a chance to encounter bosses during the cooldown time, just not be able to fight them.
*Hey all, We have updated the help info and added the raid boss content. You can find the boss raiding and boss raiding reward mechanism there.