Water panzer dragon

Re: Water panzer dragon

Postby Bigbadjohn » Thu Apr 03, 2014 8:57 am

Boss in Hell I think has 59-60k hp, so Zeus + 8* Cyclops if you can find that combo
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Re: Water panzer dragon

Postby Xanity » Thu Apr 03, 2014 9:08 am

Here's the rough data collected for Hell Panzer Sea
Image

Special Thanks to Bigbadjohn for helping me completing the data :D

Please do note:
The HP and damage of the enemies aren't fixed, it will deviate around some range (but don't worry, the damage deviation is unnoticeable and won't do any harm unless you're very tight on HP)

Feel free to tell me if the data collected is not accurate :P
Dragon Era ~Xanity aka "Grand Slayer"~
Cards with max skill level: x2 Panzer Sea/x3 Fire/x1 Earth/x2 Holy/x1 Night Dragon (Skill level: 5/5)
Ongoing skill leveling: 7*Seer of Omniscient (Light Raid Boss) (Skill level: 1/6)
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Re: Water panzer dragon

Postby Midas » Thu Apr 03, 2014 1:05 pm

So to kill him we need to deal 60k defense ignoring damage in 4 turns.
It's hard to do without 8* Cyclops.
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Re: Water panzer dragon

Postby Ragnarok72 » Thu Apr 03, 2014 3:37 pm

Using a 8* demon healer might be a solution
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Re: Water panzer dragon

Postby Midas » Thu Apr 03, 2014 5:45 pm

8* demon is not good card as leader, from my point of view.
He heals for 2880 and it's very-very low. You won't be able to heal back at wave 5 before creeps strike again - Cyclops not working - dead.
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Re: Water panzer dragon

Postby Bigbadjohn » Fri Apr 04, 2014 8:45 am

Midas wrote:8* demon is not good card as leader, from my point of view.
He heals for 2880 and it's very-very low. You won't be able to heal back at wave 5 before creeps strike again - Cyclops not working - dead.


Midas, if you use the 8* demon you need more 'healing' I would try Echidna 7* as hp card (if you own one) instead of werewolf as it gives better effective damage with a snake spirit on boss and healing utility for P5 too.
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