Worst 6* cards

Worst 6* cards

Postby Nakazawa » Sun Jan 26, 2014 11:15 am

Which one in your opinion Is the worst kind of 6* cards?
I don't see the goods of The pirate ship. The counter Is only 3x, and The active skill (2 turns of 1.5X earth damage) is pretty useless. At least it has 1000ish atk and in arena loses to few cards, but not a good one in my opinion.

And for you? Does The ship suck? Are there even less useful cards?
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Re: Worst 6* cards

Postby Odin » Sun Jan 26, 2014 11:37 am

FLYIIIINNN IN THE SKY...
What s that? its abm bird? is it a man? is it super man?
no. its the birdyman. his super power is to copulate with a bird anf breed out little baby bird.
yeah. bird man suck balss and even more useless than ship.
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Re: Worst 6* cards

Postby fire ice » Sun Jan 26, 2014 12:06 pm

I upgraded the cat burglar to 7*. With it's 20 cp thought it would be good in the arena, but i was sadly mistaken as decent 6* cards destroy it.
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Re: Worst 6* cards

Postby Proton » Sun Jan 26, 2014 3:33 pm

The pirate ship's special skill is very useful if you know how to use it in the correct sequence.

Useless cards imo are birdman and queen arachne. There are more but I remember these two. :evil:
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Re: Worst 6* cards

Postby Clos » Sun Jan 26, 2014 5:31 pm

Shell Fairy Quuen. Active skill gives wild and Leader skill gives small chance of water symbols.
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Re: Worst 6* cards

Postby TitusK » Mon Jan 27, 2014 1:00 am

My 6* started card was the Tauren warrior. I liked it at first, now I never use it. Not very useful.
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Re: Worst 6* cards

Postby slacks » Mon Jan 27, 2014 9:18 am

Flame Sorceress with its 3K damage skill is awful. It's the bain of my dragon era existence.
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Re: Worst 6* cards

Postby slacks » Mon Jan 27, 2014 10:09 am

Proton wrote:Useless cards imo are birdman and queen arachne. There are more but I remember these two. :evil:


Right - wildcard skills should just be incorporated into the reels, not given as skills unless they offer a sure-fire chance at getting one every spin.
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Re: Worst 6* cards

Postby Nakazawa » Mon Jan 27, 2014 10:46 am

slacks wrote:Flame Sorceress with its 3K damage skill is awful. It's the bain of my dragon era existence.

Well she could have some use in jewel dragons maps or in this panzer. But i agree. With a tweak (maybe 10k?) it would be useful.
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Re: Worst 6* cards

Postby fire ice » Mon Jan 27, 2014 2:51 pm

slacks wrote:Flame Sorceress with its 3K damage skill is awful. It's the bain of my dragon era existence.


This card would be a awesome card if it was .5x total teams power, multipliers included. I wouldn't use this on the jewel dragon, you wouldn't be able to farm with it.
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