fire ice wrote:Thanks to some of the leaders in the game, the perfect focus group filled with playmage customers/players was created. The suggestion was made and agreed apron by close to 50 players. I hope the suggestions are not taken lightly. If there is another gem battle I'm afraid lots of players will be discouraged.
We did not take the suggestion lightly have discussed it in details with key member of our design and dev team. However, we simply cannot change the competitive nature of "Guild War" by making it a static goal. Please keep in mind that this is not even a direct competitive feature where players can spend Gems to easily plunder other players for gains and the one who spend less gets plundered. This feature is a friendly/non-aggressive competition between guilds for different tiered prizes, so there are really no "losers" and only "smaller winners". After long consideration of all viable solutions (that will appease our players without bankrupting the game), the best we can do for the next war significantly improve the personal reward table so that majority of players in guilds that didn't get the desired guild rank are still well rewarded for their efforts in addition to the heap of guild points.