DrRickso wrote:ok I was under the impression that an 8* dragon that takes time to build would be better than a 7* dragon that can be farmed (even though it's a different type). I have zero complaints on the panzers- just want to see more incentive for regular dragons beyond cp filler is all.
Agree with this too...
Seems the disparity here is that giving a higher skill to any card 7* or 8* negates any chances of using lower star cards to feed that card to level its skill level. This prevents PM to give certain cards a higher active skill because it negates any chances of skill leveling.
For instance - for the regular fire dragons, the 7*'s active skill is 'Fire Breath III', but its 8* is the exact same. I'm going to guess that PMs conundrum is that if it changes its active skill to 'Fire Breath IV', then its near impossible to do any sort of skill leveling. I still disagree with the method of skill leveling, which appears to be hindering properly setting higher skills for 7* and 8* cards since they rely on cards that are already extremely rare to level them at a 15% chance.
I've mentioned solutions before, but I think either of the following should be considered:
-
Skill level potions awarded at each 10 levels above 100 or as a rare item in the shop.
- Increase the chance of upgrading cards to be at least
double the current 15%