Bigbadjohn wrote:It still would mean that there would be
a) Potential for abuse,
b) Decreased revenue stream for Playmage as the high level players give away loads of cards,
and
c) A lot of extra coding to allow trades, especially if you want to create a marketplace.
I don't see the game either needs it or would benefit from it.
What Bigbadjohn said is right, trade system would only ruin the game. People that already spend quite sum of money have a lot of duplicate cards that are open for them to be traded with other (this would decrease the revenue stream from gem recruit). You should consider the card we get from GW reward, Completing Stage; Imagine if all of them can be traded =_=. You said about freezing the card so it can't be traded, that means they need to implement new variable/attribute for card to differ each card status whether it can be traded or not (more implementation).
pmsupport or admin should close this thread since pmsupport already answered this thread that they are not considering this suggestion which is very clear why....;any further discussion seems pointless, Bbj already summarize it very clearly too.