Spinner problem

Spinner problem

Postby Jas0n » Wed Apr 23, 2014 1:46 pm

My spinner keeps pausing whenever it lands on combination that I do not even use!

Example: Full Earth(Green) Team

If I get any 3 or more combo of Red/Blue/Dark/Light it pauses the spin and waits as if it's attacking/giving the game time to attack.

This problem used to occur only during 'Free Spins' and now occurs at all times!

P.S. Even if I'm full HP and land hearts I have to wait for the pointless heal...
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Re: Spinner problem

Postby bindur » Wed Apr 23, 2014 2:31 pm

Same issue here with the unnecessary delays on auto-spin. Has occurred since at least version 1.1.14.
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Re: Spinner problem

Postby admin » Wed Apr 23, 2014 2:36 pm

bindur wrote:Same issue here with the unnecessary delays on auto-spin. Has occurred since at least version 1.1.14.


Do you mean 1.3.14? We will look into this.
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Re: Spinner problem

Postby Ronin » Wed Apr 23, 2014 2:42 pm

I think this is a normal behavior of the game and not a problem.
Whenever your spins land a valid and active combination line, the game tries to execute an attack.
If you dont have the particular element of the valid combination, the attack do not happens, therefore, the "pause".

This pause lasts less than 1 second, so ... no big deal.
Ronin - In Septim Pace - cx4fee
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