Water Apocalypse Dungeon

Water Apocalypse Dungeon

Postby Saya » Thu May 01, 2014 6:22 am

:?: Any suggestions of passing this dungeon in Insane and Hell modes ?))

:arrow: how much hp you need;
:arrow: example cards;
:arrow: charts with damage will be very appreciated as well!
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Re: Water Apocalypse Dungeon

Postby Ragnarok72 » Thu May 01, 2014 6:38 am

insane: 8k hp with 50% reduction and two hit cards to avoid them hitting at the same time
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Re: Water Apocalypse Dungeon

Postby Nakazawa » Thu May 01, 2014 7:58 am

Ty for advice.
And I have a question (post here not to open new threads): what are chest caps?
On easy I've done it 3 times and always got 2+1
On difficult 4+1.

But maybe I was just unlucky. If anyone could answer... Ty :)
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Re: Water Apocalypse Dungeon

Postby hellotik » Thu May 01, 2014 8:24 am

Is hell doable without revive?
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Re: Water Apocalypse Dungeon

Postby Saya » Thu May 01, 2014 9:12 am

:!: I passed the Insane mode with next cards:
- Heal card (Holy Priestess 3750 heal when boss deal 3720 damage every turn),
- 2 hp cards (any or with +poison, useful with boss).
- 2 hit cards (any) and 50% reduction card (Pirate Lord Blackbeard).
General hp is: 11k+.

:!: Boss: "The Death",
- Card active skill: Within 2 turns, changes 5 random non-water symbols (Free spin, wild and chest symbols excluded) into water symbols.
- Passive skill: Chances of matching water symbols get significantly increased.

I hope this info will be useful for other players! Also would be nice to see info about Hell mode)
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Re: Water Apocalypse Dungeon

Postby Nakazawa » Thu May 01, 2014 9:21 am

Wait. Is 8k enough and you've done it with 11k to be sure or it is not? Ty.
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Re: Water Apocalypse Dungeon

Postby hellotik » Thu May 01, 2014 9:31 am

8k hp is enough for insane.
But you need some hitters for wave/round 3 and 6.
Both have two fairies, with 0 cd and each hits with 2k (4k without dmg reduction).
There are two additional mobs (so 4 in total) in both waves/rounds, so you better kill some/all fast.
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Re: Water Apocalypse Dungeon

Postby Bigbadjohn » Thu May 01, 2014 9:44 am

Hell is not going to be done without revives unless you are really lucky (and I mean insanely lucky) - P5 will hurt - CD0 and a blue + green with too many hp to one shot,
they hit for over 7k each - boss is manageable with Naga + Holy Priestess and full spin (and the odd heal from reels) as long as you have some hp to spare so max it.
Sadly I have been using my Earth Panzer a lot for the 50% damage bonus and the extra hp!
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Re: Water Apocalypse Dungeon

Postby Nakazawa » Thu May 01, 2014 10:18 am

Done insane. Ty everyone (man i hate those fairies)
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Re: Water Apocalypse Dungeon

Postby mefa » Thu May 01, 2014 10:28 am

Nakazawa wrote:Done insane. Ty everyone (man i hate those fairies)


How? could you explain?
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