Boop wrote:Admin,
Firstly, thank the devs for the Pinnochio series. I think they're an amazing addition for us to help bolster our current cards. Secondly, thank them again for balancing Insane a bit better, I feel the difficulty curve is perfect for insane.
However, I do question the difficulty for Hell considering we have no Cyclops or Achilles/Dorothy/Tree of Life skill to use? I feel this Hell is actually the hardest one we've ever had.
Was thinking the same about my setup for insane. Wave 5 would be more manageable of I could bring Dorothy with me but I had a hunch they would run the water map next because of her ability.
As far as the difficulty on insane being perfect, meh. Still think the faries are hp heavy since the healer has a hard time tanking the damage. No panzer, no 7* hp's, ect. Matter of fact, your in betweens cost more cp than my whole team. I couldn't even field your team at level 130. How is that perfect? Perfect for you maybe, but not to the newer players ( post panzers).
I'm just saying these new maps are getting tougher with the restrictions, higher hp requirements, ect. I was around level 80 when I got pestilence. My cards were way weaker, hp much lower, but I could pull it off. I'm 50 levels higher, better cards, and still struggling with the new map.