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Wonderland of Ice

PostPosted: Thu Oct 02, 2014 5:57 am
by Delete
To discuss Wonderland of Ice strategies

I had to skip wonderland of forest since I rely on Echidna for Hp

I beat insane with healer/Blackbeard leader
Echidna+naga+Hecate+Lotus

A few maybe useful observations from my couple of attempts so far

Murloc has higher than 50k+ defense

Almost missed my 5th and gold chest using only poison and 5 spin on boss

Re: Wonderland of Ice

PostPosted: Thu Oct 02, 2014 7:57 am
by Boop
Insane difficulty.

Healer, Echidna, Snake Spirit, Panzer, Word of Faith, Blackbeard.

Was nearly auto spin worthy.

Re: Wonderland of Ice

PostPosted: Thu Oct 02, 2014 8:57 am
by ferg
I like this new card, abilities are better.

Re: Wonderland of Ice

PostPosted: Thu Oct 02, 2014 9:25 am
by Hypernova
what are its abilities?

Re: Wonderland of Ice

PostPosted: Thu Oct 02, 2014 9:47 am
by HernHunter
Active: 80k points of water dmg to all fire based enemies.
Passive: Deal an additional strike each turn that is equal to 2x of the card`s attack power.

Re: Wonderland of Ice

PostPosted: Thu Oct 02, 2014 11:35 am
by admin
Before anyone gripes about 80k fixed damage is too low, I just want to point out that they actually output 120K instead 80k fixed damage due to elemental bonuses, and potentially have a very short CD.

Re: Wonderland of Ice

PostPosted: Thu Oct 02, 2014 11:37 am
by Saya
Wow, that looks interesting)) ;)

Re: Wonderland of Ice

PostPosted: Thu Oct 02, 2014 11:43 am
by Aiden
I wish PM should change the active skill of this new card to 70k damage to fire enemies and 15k or 20k damage to non-fire enemies. This way is more usage skill for this card.

Re: Wonderland of Ice

PostPosted: Thu Oct 02, 2014 12:07 pm
by Bigbadjohn
As admin said - if anybody wants to make an extra special effort to farm 61/62 of these it will be an awesome anti-red creature - see we get good things now :D

Re: Wonderland of Ice

PostPosted: Thu Oct 02, 2014 3:13 pm
by Ragnarok72
Like the dorothy card better bro, defensive ability of the card rocks. This skill is nearly useless as all wonderland fire maps will forbid usage of the water element. Fixed amount of damage aint good for GWs either. This one just for collection sake and perhaps get useful in about three months if we get lucky...