Damage greatly reduced, significantly reduced, or halved

Damage greatly reduced, significantly reduced, or halved

Postby Browncoat » Thu Feb 12, 2015 2:29 pm

Is this based on something more than a percentage? If so - how? If not, what are the percentages? (obviously halved is 50%)
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Re: Damage greatly reduced, significantly reduced, or halved

Postby pmsupport » Thu Feb 12, 2015 8:55 pm

Hi Browncoat, yes, it's based on a specific percentage which we don't intend to reveal or we would've written it in the skill description. : )
Enjoy the game!
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Re: Damage greatly reduced, significantly reduced, or halved

Postby Crtmn » Fri Feb 13, 2015 6:35 pm

pmsupport wrote:Hi Browncoat, yes, it's based on a specific percentage which we don't intend to reveal or we would've written it in the skill description.: )


It's things like this that are making veterans leave the game and ruining your profit margin. Why does everything need to be a secret? Excitement and curiosity about the unknown doesn't have the effect you think it does.
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Re: Damage greatly reduced, significantly reduced, or halved

Postby cmbrunner » Sat Feb 14, 2015 5:18 pm

The active skills that say "significantly reduced" (Tree of Life, Dorothy, Apep) reduce damage by 75%

The active skills that say damage is halved (Achilles, Forest Spirit Summoner) reduce damage by 50%

The leaders skills that say "greatly reduced" (Cyclops, Manticore) reduce damage by 75% (obviously only when health is full).

Not sure why the descriptive words are different between the Active and Leader skills. I can understand the developers' desire to cultivate some mystery and excitement, but when skill descriptions are vague and we have two completely different adjectives to describe the same "scale" of damage reduction then it becomes more confusing and frustrating rather than mysterious and exciting.
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Re: Damage greatly reduced, significantly reduced, or halved

Postby Browncoat » Sun Feb 15, 2015 9:17 am

Thanks all. I can see why PM wouldn't want to just throw everything out there, that can be boring.
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