New guildwarboss Mr shepherd (your opinion)

Re: New guildwarboss Mr shepherd (your opinion)

Postby Shebangs » Mon Apr 20, 2015 12:23 pm

Yeah let's get some things straight about this boss.

1) For higher level players with dragon leaders and even kirin. Using Naga's and water imps and doll girls timer increase skills with kirin you can kill this boss every time. You may have to use 1 revive if he seals both your leaders but even if he seals 1 you still have a good chance to kill him. This isn't really effecting us too bad. With no gem refreshes we can get 50k easily as I get 1300 GP each turn.

2) For lower level players or players without dragon king and queen leaders I feel bad for you. This type of seal is directly aimed at you and I feel sorry for you. You'll probably have to spend a good 750 gems to get this card. With this boss even sealing one of your leaders you are screwed. Unless you have a lot of revives but I highly doubt you do because I've been where you are at. All I can say is I'm sorry they are doing this to you. Try to use water imps, nagas, doll girl, even maria (you can get in regular chapter maps) and then try to make it long enough to use zeus or something. Good luck my lower level friends.
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Re: New guildwarboss Mr shepherd (your opinion)

Postby thievingsquirrel » Mon Apr 20, 2015 4:56 pm

I'm using a healer/marionette team and I'm not being that affected by the seals, sure there are a few times I get killed by seals but that's only when marionette is hit above 2 hits in. I heal just over 50% by the second attack, so the seal doesn't overly harm me unless marionette is hit. I'm using a marionette, water imp (skilled once), warrior queen and 2 ice pinnochios with a chimera helper. I average about 600-800 points per go. I agree though that you need a lot of gems to get close though.
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Re: New guildwarboss Mr shepherd (your opinion)

Postby gggg » Tue Apr 21, 2015 6:56 am

If it was still sealed for 7 spins you would find your teams getting killed and having to use revives every time and no hope for lower level players it was the right decision to bring it back to 5 spins.
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Re: New guildwarboss Mr shepherd (your opinion)

Postby Woody » Tue Apr 21, 2015 9:24 am

In a word it is called, "Strategy."

Oh, and it helps to have the right cards.

Browncoat is correct that you must use defensive cards.

When building your team consider:
1) Defense - includes cards that increase Countdown Timer, Repeals Attack, Reduces Damage, Restores HP
2) HP - obviously HP cards, and HP multipliers
3) Heavy Attack - I personally prefer, with this boss, cards that deliver heavy attacks at the end of the cycle. although, if one can recover HP and strike twice, that would certainly be an option.

It took me several attempts and suggestions from Guild mates before I came up with an effective strategy.

One additional thought. This is a Guild War. Do not expect the fight to be easy. The longer you have played, the better cards you have and the strength of your Guild typically means higher scores. I have played for almost one year, I have invested money and time in the game, and I belong to one of the all-time great Guilds. The more you are similar to me, the better your score. The less you are similar, the more likely you will have lower scores. This is the reality of the game. I fussed and cussed at many Guild War bosses before I was able to build an effective team. Heck, I did not participate in the first two Guild Wars when I started out because my frustration was so high.

Just some thoughts and suggestions.
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Re: New guildwarboss Mr shepherd (your opinion)

Postby lolwut » Thu Apr 23, 2015 2:29 pm

I was on point to get 50k points without refreshes since I'm averaging about 1k points per go (with white and red dragon queen, 8-star dark dragon and 2 7 star dragons with an 8-star dragon queen friend helping), but I slacked off a couple nights ago so I will have to use a few gems xD But at least I get 100gems for placing 1st in my guild so I'll get those gems back. I just hope to complete at least one other 8-star dragon before the next guild war comes around so my team will be even stronger.

I'm not sure if I'll even use this GW boss card in any of my teams; I'm just doing it for the gems and potions.
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Re: New guildwarboss Mr shepherd (your opinion)

Postby Woody » Thu Apr 23, 2015 4:32 pm

like lolwut, i am still pondering how i will ever use this card strategically. maybe developers designed this boss for future use. idk

what i would love to see is a guild boss that has a passive skill like the dragon bosses and attributes are Dragon(Active). that would get me excited!
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Re: New guildwarboss Mr shepherd (your opinion)

Postby pmsupport » Thu Apr 23, 2015 9:09 pm

Hi Woody, thanks for your feedback.
Enjoy the game!
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Re: New guildwarboss Mr shepherd (your opinion)

Postby NastyCloud » Fri Apr 24, 2015 3:52 am

First of all i use kirin, so it is too easy for me to kill the dog, but still i can feel the ppl that are in a low lvl and have troubles with that new rules for the bosses.

I want to focus in two thinks.

1. To ppl that are in lower lvl, just think that all players are pass from your face that you're not able to collect a lot of gp at war. It pass a lot of wars that i wan't able to collect the 50K to take the card. On that point i want to congrats the devs for the key point cards that a player is able to take to continue in the next step of the game. For me was the wicket witch. After that card i take from insane stafe, my dragon team was able to kill almost anything with some revives. I'm not in Dev team, i was complaining for panzers because i didn't have them (start after them) because i was thinking that panzers was the crutial cards for the game.... it is not. Sure make your life easier but that's all. I purchase a dark panzer from mile bonus but i'm not using it as i thought that i use it. I have a kirin as well, and she is sure another key point card for the game. As i can understand there gonna be more of key cards, so ppl that start after thous cards, just wait and collect the right cards for your teams.

2. Dog as all the new face of the game with brutal attacks, seal ect it is ok with me in the point that you can play against them fair. What i mean? As long they don't force you to buy gems or use revives to win it, it is ok. If there is a combination to win the dog and all other cards without using any extras but you use to have the correct team the game is fair. (If you don't have the cards, try to find them and collect them) Devs pass that fair line with light insane and hell stages with all seal that the player was not able to do anything to avoid it except from luck (free spin or avoid that hp range). If it was able to control the hp range... so to control your attacks, then it going to be fair, but as you know it is impossible. The game is a strategic game and not a game depending of your luck. There are plenty of casinos to do that.

Message for the Devs..... As i mention in the past there are two ways to make the players to buy gems:
a) force them... that strategy you are using the last few months and a lot of ppl drop the game
b) make the players want to spend.... Use your experts to evoke the game, not forcing the ppl, but make them to want buy gems! A suggestion to that? eg. If you pass the 50K points take the card no matter if you 10th or 24th on your guild. That can make the smaller level ppl use more gems to collect the cards. Or you can put rare cards like panzers or brand new cards, only in shop to buy, with gems or something.

There are plenty of things to do in the game that you can make the players to buy staff, but your current strategy of FORCING to use gems or whatever is that the ppl hate and drop the game. Personally love that game and i'm not gonna drop it, but your policy make me to avoid buying anything anymore. Technically you lost me as a customer, as many more ppl here that are angry with your tactics. Because we love the game stay and play for free now.... it is on your hand to do something to take us back to spending money.
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Re: New guildwarboss Mr shepherd (your opinion)

Postby pmsupport » Fri Apr 24, 2015 4:37 am

Hi NastyCloud, thanks for your feedback. We didn't intend to force you to use revive potions in the past guild wars or time-limited bonus maps though. Each new stage has been tested by the QA team and we made sure that there were ways to defeat the stage without using revive potions or with only 1-3 Revive Potions (the QA team didn't use exceptionally strong teams that most of the top veterans don't have). The hell stages of the time-limited bonus maps are aimed for top level veterans, therefore, they required a stronger game and more strategy to win.
Enjoy the game!
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Re: New guildwarboss Mr shepherd (your opinion)

Postby NastyCloud » Fri Apr 24, 2015 7:07 am

I agree with u pm and thats why i said if the game stay fair thats fine, and also i say a big bravo for the devs that they find 'key cards' that helps smaller players to pass the difficulty they have to finish insane and after that the hell stages and gw basses.

But things like 'all seal' have very negative feedback and have to ring a bell to devs. No matter what team u have, when u have all seal u're dead.... So in that point you forcing the player to use revive no matter how stronge is the team he is using. Thats what i'm saying.

I dont mind with random dog's seal that seals 3 of your cards. There is a way to avoid it. But all seal urs blind in the edge of a cliff.

Dog is good and with the new abilities in not a routine every run :)
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