by RavAnt » Sat May 09, 2015 7:49 pm
I totally agree, I think the skills on the new guild war boss card are not worth the time and effort. I was looking forward to the new guild war boss cards after the dragons were gone, however, I have been disappointed.
Let me point out a few things that have contributed to my dismay:
- There are very few nature cards, thus making the leader skill on this card somewhat impracticable.
-skill is similar to many already available water cards (Narida, marionette, imp...)
-was hoping for something new....water cards do not have many cards with skills such as poison or heavy attackers
-also, with new raid bosses, I was really hoping for a guild war card that would boost attack cards x2.5 to make the other new cards more effective.
-another disappointment with the new cards is that they don't match the dragon era theme. I thought that we would see a Hercules or Perseus far before a ferret or a Sheppard dog.
Many of my fellow guild members have similar opinions. Many of us are not going to spend hard earned gems or revive potions on a card that is not worth it, we do not have the card space.
I do not mean to offend anyone, this is just my opinion.
ROCK STARS GUILD MEMBER