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Solomon's Mine Hell Level

PostPosted: Sun May 10, 2015 4:28 pm
by Wendigo
Now that new teams have conquered the Insane Level how about adding a new Hell Level to Solomon's Mine.
Something in difficulty between not requiring Revives but also not being able to autospin...easily accomplished by using some of the new abilities like seals.

Really Cool...make the final boss King Solomon himself. Add a very low gold chest drop to obtain his card. And give him abilities that could be used to improve Solomon's Mine runs like a 20% increase in Coins and/or Experience when using him. Players would run this level 1000's of times to get a card like that)))

Re: Solomon's Mine Hell Level

PostPosted: Sun May 10, 2015 4:39 pm
by cardcore
Image

Re: Solomon's Mine Hell Level

PostPosted: Sun May 10, 2015 7:39 pm
by RavAnt
Great idea!!! Would be great if it came out with the next expansion. Also if there was chest drops with extra coins as bonuses.

I really think playmage should consider this one :-)

Re: Solomon's Mine Hell Level

PostPosted: Sun May 10, 2015 9:11 pm
by pmsupport
Hi guys, thanks for the suggestion.

Re: Solomon's Mine Hell Level

PostPosted: Mon May 11, 2015 9:02 am
by alkis
wow. excellent idea ;)
+100

Re: Solomon's Mine Hell Level

PostPosted: Mon May 11, 2015 1:34 pm
by Tasov
Nice Suggestion..... plus one

Re: Solomon's Mine Hell Level

PostPosted: Tue May 12, 2015 6:17 am
by NastyCloud
Wendigo wrote:
Really Cool...make the final boss King Solomon himself. Add a very low gold chest drop to obtain his card. And give him abilities that could be used to improve Solomon's Mine runs like a 20% increase in Coins and/or Experience when using him. Players would run this level 1000's of times to get a card like that)))



+1000

Re: Solomon's Mine Hell Level

PostPosted: Tue May 12, 2015 2:06 pm
by Maleficent
Sounds great! The chests roll up anyway, make them count for something:)

Re: Solomon's Mine Hell Level

PostPosted: Tue May 12, 2015 8:46 pm
by pmsupport
Hi, thanks for the feedback.

Re: Solomon's Mine Hell Level

PostPosted: Thu Jan 14, 2016 8:14 pm
by KakashiDE
Reviving this post - The original idea of the "King Solomon Card".

Credits: Wendigo.