by Armand Star » Sun Jul 05, 2015 2:13 pm
all the nullifiers i know only work for a specific color (all fire damage is nullified, all water damage, etc)
those are the best defenders when you fight against raid or guild bosses. but anywhere else?
nullifiers are best for boss fights, but "all damage" reducers work on all elements, and thus are a more ideal skill when you are doing maps.
some players.
there is a nullifier for every element, but unless your team has 5 of them, you won't be defended against everything
again, nullifiers are ideal for boss battles (raid or war) , while "all damage" reducers are better for maps, specially the very mixed ones
the current set of raid bosses reduce all damage by 20%, and when i put one as leader, my pal points say i'm not the only one using them.
there are some players out there that could use a global reducer, i remind you that many players here are high level and already have good cards and most of the guild bosses, and thus there will be a lot of cards that are "unimpressive" to them.
for example, if i had a card with a leader skill that gives 3x atk and hp for everyone, a 3x boost for one color or type wouldn't interest me, neither a global 3x that only boosted atk, or only hp
Last edited by
Armand Star on Sun Jul 05, 2015 2:41 pm, edited 2 times in total.