Light guild war

Re: Light guild war

Postby Browncoat » Sun Jul 12, 2015 1:47 pm

Browncoat wrote:
HernHunter wrote:
arcthelad wrote:Max skilled Nerida, Max skilled water imp, Kirin, Naga seven-star, 7 star High Priestess, paired with Max skilled Hayyel.


You need to say that 7 star High Priestess should be at last skill lvl 2, so you trigger her skill to nul attack from wave 19, from what i count, unless i am wrong.


I used this team as well, but I guess I don't have enough skill ups on some, because I'm getting knocked out before Priestess is available. I'm experimenting now with replacing Naga with earth summoner. I think it will work, but I keep getting free spins so it's a non-issue.


LOL, no. Way worse.
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Re: Light guild war

Postby RavAnt » Sun Jul 12, 2015 3:21 pm

Thanks for sharing info everyone!

I have found mono red team is working well for me with 0-2 revives and getting a kill. Seems that red symbols are coming up a lot. (2 komodo leaders, 2 karen, naga, and red future RB)

Any new team or ideas, keep sharing, we may be from many different guilds but we can still work together.
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Re: Light guild war

Postby Armand Star » Sun Jul 12, 2015 3:31 pm

RavAnt wrote:we may be from many different guilds but we can still work together.

and i thank you for that :)
i met someone from another guild on here and that someone wasn't very friendly. luckily everyone else has been. i appreciate it
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Re: Light guild war

Postby Tasov » Sun Jul 12, 2015 4:39 pm

I also and running Mono fire ...Komodo leader/helper, War, Karen, chess night and echidna with good results.
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Re: Light guild war

Postby Woody » Mon Jul 13, 2015 3:38 pm

Thanks for all the various team suggestions. Team I have finally settled on is Nerida, Hayyel, Kirin, and two 6 star Nagas, with 8 star, fully leveled Hayyel co-lead. Only have to use revives if I get no free spins (fortunately I get at least 1 or 2 free spin per round).

Leo from the Lounge has used Hayyel co-leads with 2 black panzers and a red panzer as an alternative setup. Gets approximately 1100 gps with no revive. Goes to 18 spins so panzers can attack twice.
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Re: Light guild war

Postby arcthelad » Tue Jul 14, 2015 12:51 pm

Hern,

You are right, that light nullifier is skilled 2/5. Nice catch!

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Re: Light guild war

Postby Benjamin » Tue Jul 14, 2015 4:11 pm

Team I'm running with guarantees no revives no luck required.

Full skilled hayyel lead, kirin, fully skilled blue imp, 2X echidna, Nerida helper.

Spin 11 Full Heal, Imp activate
Spin 15 Echidna activate
Spin 19 Echidna activate
Spin 21 Full heal, Imp activate
Spin 25 Nerida activate
Spin 30 Death via Kirin

Most powerful color in the game is white, best healer (chimera), one of two best max damage cards (kirin), full heal pino's, no resistances, best amp damage card (gretel), second best hp card (snake spirit).
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