Phr8 wrote:Armand Star wrote:so far i've been clearing ice wonderland II without any revives.
light team:
7* mafdet leader 8*assist
7* immortal snake spirit (don't need the poiso, just use her for the hp)
5* light pino
7* mind manipulator (light raid boss)
7* Faith (apocalypse light)
the key part is making it alive to turn 20. mafdets and pino will be ready. know when to play them and they will keep you alive. also, on every wave kill all enemies till there's only one left.
pino isn't fully leveled up, and no one has any skill up except mid manipulator (+1 skill up)
first time i hear insane is harder than hell, specially considering that other insane maps have been harder for me
question: how to clear hell, assuming i don't have dragon leaders, and unskilled pino as my only fullhealer?
Insane is much more difficult than hell if u r using earth healers ( hayyel earth imps) as ther r 4 pinos in the first two stages that seal earth cards..for this present map I use almost the same team as u ..only changing ur 7* to word of God n ur soldier to rhoswen..1 or 2 revives may b needed if u got bad spins..but I got 100% for the map in 5 hrs..I'm sure there r better teams to use but that's the best I've (I think) I've yet to spend so no Kirin Hecate etc..good luck
I was super excited when I saw the team you were using until I realized I don't have access to 2 madfets. Any suggestions to use as a second leader, or would this make the whole thing fall apart? If not, would someone mind helping me build a team to clear this? I missed out on the green wonderland map because I couldn't figure out a team to get through. I can list my cards in a separate topic if anyone wants to help =)