Endless wrote:It would be cool/nice to have an option for a secondary target though for sure. I hate when I get free spins right as the target is destroyed and then the attacks go on the monster that cannot be destroyed without a card effect.
Yes that's exactly what I was thinking. It happens all the time on the new fire map on stage 5 I think it is. There is a large enemy in the middle that has massive armour and can't be killed with normal attacks but has a countdown of 4 or 5, can't really remember offhand, but there are 2 enemies, one on each side, that attack every spin yet the game insists on auto attacking the middle one and having no effect whilst the outer ones are left to kill you!! Even if you target an outer one and kill it with some attacks left the game then switches to the middle one again and wastes your remaining attacks when it could have killed the other outer one!!