Just out of curiosity, is Komodo Dragon supposed to seal for five turns? I've played her 8 times so far, and in 100% of those attempts, she's sealed one of my two leaders, dropped me from around 70,000 HP to about 22,000, and it lasts five turns, so she can hit me again and kill me. I thought this was a problem last time, although that might have been a different Guild Boss I'm thinking of, but it is incredibly frustrating losing half of my team, always including one of the leaders and therefor about two thirds of my health, for five turns. Of course, because of the way you guys do things, that health is gone anyway...
It's also annoying that a seal takes away the passive ability, by the way, but I know you guys have no intention of fixing that, despite how overpowered it is.