Subotai wrote:I'm not against having guild boss cards in the miles reward options, but I think if you go this route you should start with the first set of war bosses as rewards and work forward from there. This will be appealing to newer and some older players who do not have them, but the cost should not outweigh their actual value as a card in a lineup. This being said I think 10k miles would be reasonable for a card like Lucifer or Bahamut. Additionally I think it is a good idea to add raid boss cards into the miles rewards, giving players who missed them or just want more an option. If war bosses are an option though then maybe recycling old sailor rewards should also be an option for those who missed valuable cards. I'm sure you have records of which ones were redeemed the most.
I would just like to say that I agree with everything said here. The problem PM have is they will NEVER be able to please everyone, no matter what they do. There are cards that I would love to have that I missed out on earlier in the game but I do realise that that may never happen. Games like this, by their very nature, need to evolve or we will all get bored. I applaud the fact that PM listen to what players have to say and try to accomodate some of our ideas, but it seems that they are damned if they do and damned if they don't. As the saying goes, "one man's meat is another man's poison". Sorry, seem to have rambled on a bit there. anyway, happy gaming.