Okie_1 wrote:Perhaps you could try to make the players feel better by not making everything so darn hard. Players who want really hard maps can play on the Advanced Maps. Bonus maps are ridiculous. No player wants to have to spend energy, potions, and the wasted time playing 20-30 times to get gold chest. You have advanced the power of bosses so much the new players don't stand a chance of getting anything worth while. How bout making the cards evolve not just from 7 to 8* and 4 to 5* but start 5* and evolve them to 8* cards. JUST THINK ABOUT IT Y'ALL MAKE US HAPPY WE'LL MAKE YOU RICH.
I agree totally. I've been playing for over a year and can't even farm the hell stage anymore without using a ton of revives. I used to count on these maps to get 2x attack/Hp cards, like the spirits, to build my deck to where I could get to 50k for wars if I used some gems. I'm much stronger than I was back then, but even now I have no chance. So I've stopped playing them altogether. I never minded using a ton of energy pots and decent amount of revived to get my cards skilled, but now what's the point. It takes 5+ revives per round just to wait for the chests to drop. With all of the normal and advanced maps cleared I now have nothing to use my energy on but gem dragons. I don't mean to complain but it sucks