Page 1 of 1

Medea Guild war

PostPosted: Sat Oct 22, 2016 3:17 pm
by mistervista
Description is wrong, it's showing up as Hel again.

Also, why is it yet another poisoner? I have several different element poisoners already including a fully skilled Bastet.

I could understand it if you had actually implemented stacking poison for either being able to use it again when it's countdown was at zero each time or adding different ones together but we can't do either which makes all poisoners a one time only deal which is pretty useless against enemies with high HP.

Re: Medea Guild war

PostPosted: Sun Oct 23, 2016 3:33 am
by admin
The description has been fixed. Thanks for the report.

Bastet does not deal damage to all enemies before causing poison.

Re: Medea Guild war

PostPosted: Sun Oct 23, 2016 3:52 am
by mistervista
Yes that's true, I have always thought it was a pity that poisoners don't have an attack aswell so that at least they are useful again when their turn comes round each time.

Re: Medea Guild war

PostPosted: Tue Oct 25, 2016 1:47 pm
by Zoya
Perhaps if it dealt "gigantic" poison damage it would make it more enticing...

Re: Medea Guild war

PostPosted: Sat Nov 05, 2016 3:32 pm
by mistervista
It's not working as intended, it's doing damage reduction for 3 turns instead of poison.

Re: Medea Guild war

PostPosted: Sun Nov 06, 2016 2:38 am
by admin
Thanks for the report. This should be fixed now.

Re: Medea Guild war

PostPosted: Sun Nov 06, 2016 7:33 pm
by mistervista
Thanks, it is working now. I do have to say though that it's very disappointing. Whilst the attack is welcome it doesn't make up for the poor poison effect and high CD at 8k and 20 respectively whereas my fully skilled Bastet does 15k poison and has a CD of 10. The guild war cards recently have all been extremely disappointing, especially considering they are much harder than they used to be. They aren't even as good as the raid bosses! I honestly don't understand that.

Re: Medea Guild war

PostPosted: Mon Nov 07, 2016 1:45 am
by admin
Medea can be fully skilled as well once the new dark biweekly is released, so you are comparing a fully skilled poison only-card poison damage with a unskilled partial poison card.

Re: Medea Guild war

PostPosted: Mon Nov 07, 2016 3:00 am
by mistervista
admin wrote:Medea can be fully skilled as well once the new dark biweekly is released, so you are comparing a fully skilled poison only-card poison damage with a unskilled partial poison card.


Yes I said that but it doesn't change the fact that Medea will still only do 8k poison, that isn't going to increase through skilling is it?

Re: Medea Guild war

PostPosted: Mon Nov 07, 2016 5:03 am
by admin
It's not a poison only card, nor is it intended to be used as a poison only card. The poison is only the secondary part of Medea's active skill.