Fire wonderland

Fire wonderland

Postby dragoon808 » Fri Oct 24, 2014 1:02 am

I was running hell and was in wave 3 when I tried using my 2nd Enchidnas ability and found that the water saytrs cd did not get pushed back to 3, I have ran this a few times and it has happened each time
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Re: Fire wonderland

Postby pmsupport » Fri Oct 24, 2014 4:10 am

Hi dragoon808, thanks for the report. I have forwarded it to the QA team to reproduce.
Enjoy the game!
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Re: Fire wonderland

Postby dragoon808 » Fri Oct 24, 2014 9:41 am

Thank you for checking it out. If you could let me know if this is an issue that will be fixed or not so I can go back to farming Karen. Thanks again
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Re: Fire wonderland

Postby admin » Fri Oct 24, 2014 2:48 pm

Hi dragoon808, we weren't able to reproduce the issue with Enchidnas skill. Can you please describe the problem you are seeing with bit more detail? Is it only happening against the water satyr on wave 3 for you?
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Re: Fire wonderland

Postby dragoon808 » Fri Oct 24, 2014 5:56 pm

So at the start of wave 3 I use panzer,war and demon overlords abilities and wait for 1st hit from water satyr then I use 1st Enchidnas ability and wait for the next hit from earth satyr and that's when it happens I use 2nd Enchidnas ability and it moves back the cd of earth satyr but not the water satyr. I have a pic but can't load it of water satyr cd 0 and earth satyr cd at 5
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Re: Fire wonderland

Postby dragoon808 » Fri Oct 24, 2014 6:51 pm

Sent an email to support@playmage with pic of satyrs cd 0 water satyr 5 earth satyr
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Re: Fire wonderland

Postby admin » Fri Oct 24, 2014 10:36 pm

Thanks for the additional info. The cooldown for this skill is on the boss, meaning they are immune to the effect if you use it second time until they attack you once. This is designed to prevent the skill becoming broken enough to prevent a boss from attacking at all.
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Re: Fire wonderland

Postby dragoon808 » Fri Oct 24, 2014 11:11 pm

Thanks for checking
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