Feel free to branch this off into another topic, but this seems a good place to add a few cents to the discussion as it relates to the facebook server.
Honestly, this doesn't feel like a finished product on facebook and to me, it's a bit sloppy. The animations are slow and drawn out, the cards page glitches out, there are display issues, we're all convinced that wild cards don't exist despite the skills to activate them, even the announcements have been inaccurate since deployment, chat can only be entered 40 characters at a time (which is 1/3 of the allowed on the guild wall). It feels that if there was a performance upgrade made or update pushed out, I did not receive that version and still kick around on the beta 0.0.0.0.1. One would have to believe that some exploits are being taken advantage of when you see a level 38 user with a maxed out apocalypse card. Suffice it to say that it seems that an active watch is not being taken.
To the player base, I can't see an invested, well established mobile user jumping to this server to start from scratch. It really is not that convenient of a game to be playing on facebook as there is not a lot of action or active participation needed in order to play. Facebook is already saturated with games like that. To me, this has much greater appeal as a mobile app which still continues to enjoy an engaging audience.