refresh bug with hp multiplier and lose lab hp bonus

refresh bug with hp multiplier and lose lab hp bonus

Postby ryuk227 » Fri Mar 20, 2015 3:03 pm

happens with every hp multiplier

Image
ryuk227
 
Posts: 38
Joined: Fri Nov 28, 2014 1:39 pm

Re: refresh bug with hp multiplier and lose lab hp bonus

Postby pmsupport » Sun Mar 22, 2015 8:50 pm

Hi ryuk227, thanks for the report. I will have the QA team to try to reproduce it.
Enjoy the game!
Playmage Support
User avatar
pmsupport
 
Posts: 1657
Joined: Thu Aug 02, 2012 9:13 pm

Re: refresh bug with hp multiplier and lose lab hp bonus

Postby ryuk227 » Sun Mar 29, 2015 8:09 pm

Has there been any progress with this issue?
ryuk227
 
Posts: 38
Joined: Fri Nov 28, 2014 1:39 pm

Re: refresh bug with hp multiplier and lose lab hp bonus

Postby admin » Mon Mar 30, 2015 1:01 am

This display bug should already be fixed in an update couple days ago? Is this not the case?
admin
Site Admin
 
Posts: 3533
Joined: Fri Oct 16, 2009 1:06 am

Re: refresh bug with hp multiplier and lose lab hp bonus

Postby ryuk227 » Mon Mar 30, 2015 1:19 am

Image refreshed and still shows that I lost hp
ryuk227
 
Posts: 38
Joined: Fri Nov 28, 2014 1:39 pm

Re: refresh bug with hp multiplier and lose lab hp bonus

Postby ryuk227 » Fri Apr 10, 2015 3:16 pm

This still hasn't been fixed, for some reason when I was using wicked witch helper in void chessland, WW got hit random seal and went from a little over 20k to 18697 when it came back out
ryuk227
 
Posts: 38
Joined: Fri Nov 28, 2014 1:39 pm

Re: refresh bug with hp multiplier and lose lab hp bonus

Postby pmsupport » Sun Apr 12, 2015 8:35 pm

Hi ryuk227, do you mean when Wicked Witch was sealed, your team HP dropped from 20k to 18697 and stayed 18697 when the seal was over?
Enjoy the game!
Playmage Support
User avatar
pmsupport
 
Posts: 1657
Joined: Thu Aug 02, 2012 9:13 pm

Re: refresh bug with hp multiplier and lose lab hp bonus

Postby ryuk227 » Mon Apr 13, 2015 8:11 am

pmsupport wrote:Hi ryuk227, do you mean when Wicked Witch was sealed, your team HP dropped from 20k to 18697 and stayed 18697 when the seal was over?


No, my team went down to 8-9k with witch sealed like it is supposed to and when in unsealed in only went back to 18697
ryuk227
 
Posts: 38
Joined: Fri Nov 28, 2014 1:39 pm

Re: refresh bug with hp multiplier and lose lab hp bonus

Postby pmsupport » Mon Apr 13, 2015 8:46 pm

Hi ryuk227, thanks for the clarification. Are you in a guild? What's the level of your guild lab? If convenient, could you please send your battle team (leader, members, helper) and if possible a screenshot to me via private message (the PM button to the right of this post)?
Enjoy the game!
Playmage Support
User avatar
pmsupport
 
Posts: 1657
Joined: Thu Aug 02, 2012 9:13 pm

Re: refresh bug with hp multiplier and lose lab hp bonus

Postby Jorge » Tue Apr 14, 2015 6:05 am

If this helps, as far as I can tell from having experienced this bug myself, this applies to every guild lab level and to every team that includes a card with a leader skill that affects the HP in any way, as a leader or as a helper. I think the problem is related to the fact that the guild lab HP bonus isn't accounted for during any recalculation of the maximum HP (which is necessary following a game freeze and reload or after the seal effect on the hp boosting card).

For this reason I believe that having information about his guild lab level or his exact team won't be much of a help, but this is only what I believe.

EDIT: I just tested and I can also add that this bug does not apply to the attack stat during a recalculation, but only to the HP. The attack guild lab bonus was kept. I would guess recovery is unaffected by this bug as well.
Jorge
 
Posts: 50
Joined: Sat Jun 21, 2014 7:07 am
Location: Spain

Next

Return to Dragon Era Support (Facebook Server)