Bonus Map - Water

Bonus Map - Water

Postby Mukitup » Sat Nov 07, 2015 12:16 am

Hi why does the boss never drop gold? It does on other maps but not this one. And it is not only me other folks in the guild have mentioned the same thing. This for hell.
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Re: Bonus Map - Water

Postby pmsupport » Sun Nov 08, 2015 9:17 pm

Hi Mukitup, the gold chests' drop rates are the same as those in the previous Apocalypse II map. I will let the QA team to test it again though. Which stage have you been fighting (hell/insane/difficult/normal)?
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Re: Bonus Map - Water

Postby robert276 » Mon Nov 09, 2015 10:03 am

in my experience, and others, the boss won't drop a gold chest in the hell map. I've heard that insane is doing the same but i've only been running hell
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Re: Bonus Map - Water

Postby admin » Tue Nov 10, 2015 5:32 am

The gold chest rate is correct configured but is slightly lower than the first series as both Gold Chest card are very powerful cards. Also, many players already have obtained the new card (Herald of Death).
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Re: Bonus Map - Water

Postby Roxie » Tue Nov 10, 2015 10:41 am

But is that the answer to what his actual question is? What a lame answer.
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Re: Bonus Map - Water

Postby Sigourney » Tue Nov 10, 2015 10:50 am

Here is the response I finally got from a Dev....related to the same issue of Gold chest drops. This seems too apply...

"admin wrote:
One thing I do agree that isn't good is the pure randomness of the chest time drop rates. When odds are set really low, pseudo-random or maximum cap should be added to prevent frustrations of players running into bad luck (we already have that in some places btw since last expansion), but it does not cover chest drops, yet."

My "LUCK" apparently repeated itself, making......a pattern....

Here's my drop rate

Wonderland of Light II - Insane
Clears #1-42 , (6/0)
Clear #43, (5/1) Hansel
Clears #44-52 (6/0)
Clear #53 (5/1) Murloc

Bonus card collected: Gretel

Wonderland of Light II - Hell
Clears #1-4 (6/0)
Clear #5 Gretel


Dark Wonderland II - Insane
Clears #1-14 (6/0)
Clear # 15 (5/1) Frog Witch
Clears #16-27 (6/0)
Clear # 28 (5/1) Frog Witch
Clears #19-39(6/0)
Clear #40 (5/1) Frog Witch
Clears #41-45 (6/0)
Clear #46 (5/1) Light Murloc

Bonus card collected: Wicked Witch

Dark Wonderland II - Hell
Clears #1-24 (6/0)
....Gave up this BS...(ran out of EP's and Revives)
Last edited by Sigourney on Tue Nov 10, 2015 10:57 am, edited 1 time in total.
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Re: Bonus Map - Water

Postby Mukitup » Tue Nov 10, 2015 10:51 am

Hi so u are saying QA team has gotten a gold from the boss? I have never gotten one from this boss. Dont know about others bosses in HELL. I figure u should get boss gold every 6th gold drop, not runs... Which has not been the case.
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Re: Bonus Map - Water

Postby Sigourney » Tue Nov 10, 2015 11:03 am

It took me about 22 Clears of Hell in Water Apocalypse II to finally get another Rider. During those clears, i got about 12 Wardens.

Mukitup wrote:Hi so u are saying QA team has gotten a gold from the boss? I have never gotten one from this boss. Dont know about others bosses in HELL. I figure u should get boss gold every 6th gold drop, not runs... Which has not been the case.


Just look at my drop rate for Mobile I posted....yes it can be THAT BAD.
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Re: Bonus Map - Water

Postby admin » Tue Nov 10, 2015 12:44 pm

Mukitup wrote:Hi so u are saying QA team has gotten a gold from the boss? I have never gotten one from this boss. Dont know about others bosses in HELL. I figure u should get boss gold every 6th gold drop, not runs... Which has not been the case.


There never the case that the chest dropped by killing the final boss is always golden if that is what you meant, nor is true that every stage has same golden chest drop rates.
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Re: Bonus Map - Water

Postby Jorge » Tue Nov 10, 2015 5:53 pm

I've gotten 3 deaths in just 6-7 hell runs, while it took me near 20 runs to get my second pestilence in the previous map (and I happened to get two pestilences in that very run). It's all about luck and the odds being what they are, there's nothing wrongly configured.

Btw, I'm not sure if "chest time drop rates" means the same as "chest drop rates". The former sounds more like the time it takes to get all chests to drop within the current run. Which btw seems to have been taken care recently since it's been a while since I last had to wait a ridiculous amount of time to get the gold chest(s) to drop in whatever map (but more specifically in jewel dragons).
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