PRIEST Heals 2-2.5X; Maxium level 110; Late enemies boosted

PRIEST Heals 2-2.5X; Maxium level 110; Late enemies boosted

Postby admin » Mon Nov 28, 2016 11:26 am

Dear Slash Saga Fans,

Following updates have been made to the game!

- All PRIEST class cards healing skills power has been increased by 2X-2.5X (see updated multiplier in skill desc).
- Maximum player level has increased to 110, but will become MUCH harder to reach this time.
- Late chapter and special dungeon enemies has been boosted slightly to offset other changes and keep game challenging.

Enjoy the game!
Admin/ Playmage Support
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Re: PRIEST Heals 2-2.5X; Maxium level 110; Late enemies boos

Postby admin » Tue Nov 29, 2016 12:35 pm

Another update!
- We have lowered the Gem cost for cover quest point (QP) difference to half of current cost (from 20 Gem for 100 QP to 10 Gem for 100 QP).
- Cost of 5-star weapon and 6-star cards lowered from 10K GP to 7K GP!
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Re: PRIEST Heals 2-2.5X; Maxium level 110; Late enemies boos

Postby admin » Wed Nov 30, 2016 12:13 pm

Yet another update. We improved the QP change (as updated in the post above so the QP Gem cost is still half, no item QP was increased and some are even now lowered!)

Also, we lowered skill orbs costs for all skills that still required 4 orbs down to 3!
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Re: PRIEST Heals 2-2.5X; Maxium level 110; Late enemies boos

Postby admin » Fri Dec 02, 2016 3:13 pm

Yes another improvements. You will now get stamina refilled after leveling up your account!
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