Chapter 4 in Guild Battlefield is way too strong

Chapter 4 in Guild Battlefield is way too strong

Postby Quinta » Tue Jan 10, 2017 11:26 am

Hi admin.

All enemies in guild battlefield ch 4 is very strong.
We don't mind strong enemies but there is a stage that seem too strong.
The enemy is shadow monster.
Each of them can heal 28K after several turns and the HP bar will return to 100%.
Well... We can always out after attacking few turns, but just in case we get a new guild member and because of that they heal to 100%, it will be very annoying.

I suggest to remove their healing skill. They already hit really hard.

Thank you and wish the best for this game as always
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Re: Chapter 4 in Guild Battlefield is way too strong

Postby admin » Tue Jan 10, 2017 11:49 am

Thanks for the feedback. The Shadow monster in the guild battlefield probably shouldn't be healing. I will forward this to the game designer to double check...
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Re: Chapter 4 in Guild Battlefield is way too strong

Postby admin » Wed Jan 11, 2017 6:33 am

Update: The shadow monsters in guild dungeon 4 should no longer heal now.
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Re: Chapter 4 in Guild Battlefield is way too strong

Postby Empyrial » Mon Feb 13, 2017 11:41 am

Just out of curiousity, will the enraged feature be removed in the future? It restricts the battle way too much since you're garunteed to lose after 5 turns. Or at the very least will they extend the time it takes to become enraged and allow it to be removed via skills?
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Re: Chapter 4 in Guild Battlefield is way too strong

Postby admin » Mon Feb 13, 2017 1:14 pm

Not likely. The guild bosses are never designed to be defeatable in a single attack, as they are designed for the guilds to work together for a kill (just as high level pet rescue raid bosses).
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Re: Chapter 4 in Guild Battlefield is way too strong

Postby Empyrial » Mon Feb 13, 2017 4:08 pm

I didn't mean to make them clearable in 1 go, but at least make them so the stronger you are, the longer you should be able to last against them. The point reward from them is terrible and auto losing in 5 turns makes them almost pointless to fight against lol.

Pet bosses can be defeated in 1 go by a single person though if they're powerful enough. Different with guild bosses tho.
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