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Blessing levels

PostPosted: Tue Oct 31, 2017 5:16 pm
by Donkeypunch
So cgamp mentioned this befor but really didn't get any feedback. There needs to be a way for us to either choose blessing lvl after you have maxed it out or at least reset blessing lvl. Doesn't seem right to be stuck once you hit max. It is almost impossible to modify your team after that. Is there any way to add some sort of option to make blessings levels more interchangeable?

Re: Blessing levels

PostPosted: Wed Nov 01, 2017 4:03 am
by admin
Hi Donkeypunch,

I don't quite understand why you would want to lower any hero's blessing levels. If you want to do it to change the hero with lowest HP (or any other stat adjustment), you can do it using soulstones or weapon gems.

Best Regards,
Playmage Support

Re: Blessing levels

PostPosted: Wed Nov 01, 2017 10:23 am
by Donkeypunch
It would be to lower hp. But it would take 6 soul stone slots to get a lower hp character to give higher hm than the main character or 10 slots to get higher than Chloe. That is 1 or 2 entire stones dedicated to hp only. This would weaken that character tremendously due to the fact that you can't use those spots for more necessary stats like hit or dodge or attack. Why make it so they are stuck after maxing out blessings? Seems they should be modifiable like talents are.

Re: Blessing levels

PostPosted: Wed Nov 01, 2017 1:58 pm
by admin
It was not intended as a strategy for players to "pick" who their opponent target by altering their attributes. There are reason high HP chars such as the main hero and Christina are given taunt skills. We don't stop you from going out of your way to utilize the HP targeting (eg. a low HP Christina with high counter and dodge/defense), but we won't purposely break the game to make it easier either.

Best Regards,
Playmage Support