Devil fairy in relic hunts

Devil fairy in relic hunts

Postby Donkeypunch » Sat Oct 14, 2017 2:16 am

Is there a reason why the devil fairy doesn't delay they enemy turn at all in rh when it procs?
Posts: 162
Joined: Thu Feb 09, 2017 5:46 pm

Re: Devil fairy in relic hunts

Postby admin » Sat Oct 14, 2017 11:51 am

Hi Donkeypunch,

The main battle mechanics of the game (used everywhere except in Relic Hunts) is called Conditional Turn-Based system (CBT), where time is actual perpetual continuum so faster characters can lap over slower ones. Since Relic Hunt is mutliplayer co-op mechanic, we used the more traditional Turn-Based system where each hero and opponent will to act once within one turn (unless frozen/dizzy etc) with character speed determining who goes first only. This is why Devil Fairy's additional delay affect isn't useful in Relic Hunts.

Best Regards,
Playmage Support
Site Admin
Posts: 3376
Joined: Fri Oct 16, 2009 1:06 am

Return to Support