Empyrial wrote:Events? wth are those? You can't seriously call any of those minor blips events can you? Aside from sales, there's been nothing that we could call a real event. Hate to be the bearer of bad news. These blips are features that should've been added from the games beginning. Not after almost 1.5 years >_> lol
Game was released less than a year ago last December, and we had a big update earlier this year with chapter 5 and new Relic Hunt and new pet Raids. I am pretty sure doubling different rewards on daily basis, and rewarding large amount of Gems and coins for completing monthly goals do count as events...
Empyrial wrote:I've read some other posts involving balance as well. Trust me the game is far from balanced. A support char is the most powerful hero in the game. a freaking "SUPPORT" char. what? seriously? >____>
...
Every hero has pretty much a set build since 1 out of the 2 skill sets clearly overpowers the other. And balance sure as heck ain't the reason that Raina, Hero and Sara are the 3 most chars used in almost every player's party lol.
Yes, Leech was design oversight, last time lowered it's attack slightly there was an outcry. If players now want balance we can lower it even more or reduce it's duration 1 turn. We also have been improving less used heroes and less used skill sets (esp less used heroes, see announcements). The reason the 3 hero you mention is still used most used often is pretty much the inertia effect of effort to improve other heroes, and newer players mimicking teams picked by veteran players.
Empyrial wrote:You have lower level pets procing before higher level pets all due to a chars speed (which cant even be altered). Makes perfect sense alright.
Pet's gain energy when their master hits. This also further helps with making Sara less appealing, and make the less used characters more appealing especially after we significantly increased their speeds.
Empyrial wrote:Other than character level and talents, we were pretty even. Not seeing how those 2 things alone could create a 20-25k power difference but maybe i'm just losing it. Even though i dont play anymore, be great if the understaffed devs could look into it and sate my curiosity~
Talents can significantly improve skills and your hero, and level differential affects the damage modifier.
Best Regards,
Playmage Support