by Mutt » Wed Mar 06, 2013 12:50 am
I would consider this for future updates. A common problem I see being addressed is gems that can be found which is why there is a mist limit and white limit per day. So that being said, the Blacksmith will charge 1-100 gems, the price for the forging process. The 1-100 dictates the percent of success for the forge as well as the chance for extensions to carry. Forged gear will be the best gear possible being that it will require 2 pieces like regeneration plate +(0-9) and speed robe +(0-9), end result, depending on gems paid, could either be a failed forge or a regeneration plate of speed +(gear a plus gear b divided by 2 equals new value). As for artwork, that part could be up to the devs. I suggest keeping it simple since the code will be the hard part...use the higher level gear as the picture that carries or let that be a clickable option upon or prior to the forging process. Anyhow, You now have a gem sink...a place to constantly send gems.
Additions:
*maybe make the blacksmith or forge something you have to buy with gems in the first place for this ability
*making the forge a place where u could forge plain extensions at a cost as well
*forge allies
*forge rings
I know I suggested this in a different thread but I wanted to place it here...also love the above suggestion on guild treasurer...
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