crit hits

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crit hits

Postby Govetenko » Thu Dec 03, 2009 6:22 am

Does anyone know how to figure out what the chances of a critical hit are? im just curious. I just bought a scoped minigun (something that amuses me) and im curious what my total chance for a crit is now
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Re: crit hits

Postby catepillar682 » Sun Dec 06, 2009 3:50 am

This is something that the dev's would have to explain. Unless I am allowed to make 100000's of accounts (it would increase their advertisement revenues :lol:)

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Re: crit hits

Postby admin » Sun Dec 06, 2009 4:48 am

No, you are not allow to make 10000000's of account, and ads you see are Facebook's, so we don't make any money on them. In fact it will increase our server hosting cost =)

I won't go into too much detail on how critical works, but you get bonus for various tiers of ranger class, the aim support skill, and the scoped weapons, and higher dexterity.
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Re: crit hits

Postby freakosaki » Sun Dec 06, 2009 6:45 am

One thing to note:
Seems like when YOU perform a critical hit, your OPPONENT also does the same...
Weird huh?
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Re: crit hits

Postby catepillar682 » Sun Dec 06, 2009 12:39 pm

freakosaki wrote:One thing to note:
Seems like when YOU perform a critical hit, your OPPONENT also does the same...
Weird huh?


I never get crits but my opps always do......

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Re: crit hits

Postby Knowname » Wed Dec 09, 2009 4:13 pm

I get TONS of crits and my ops... normally... die >.<
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Re: crit hits

Postby catepillar682 » Wed Dec 09, 2009 5:26 pm

Knowname wrote:I get TONS of crits and my ops... normally... die >.<


They dont die... they get "defeated" :?

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Re: crit hits

Postby mrhandsomeboy » Tue Dec 15, 2009 1:51 pm

pretty easy actually
lets see mmmm lets say ur miniscope gun gave u 20% crit hits dats mean in 5 rounds u will get at least 1critcal hits so if u r a ranger it will be raise to 25% dats mean in 5 rounds u will get at least 1.25 hits
so u wont get 1.25 so round up abt 1.5 i guess XD haha
as far it goes for those who get a lot of critical hit a lot it either means they r from gun class or there is a glitch going on or they have high dexterity skill each added
this is just theories only and based on assumption and a little bit of calculation so if there is more than this i would be happy if someone post about it too and prove me wrong :)
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Re: crit hits

Postby Knowname » Fri Dec 18, 2009 4:22 pm

well lI don't know, it sounds like you may be adding the %'s when I don't know if your supposed to. ie when you take the % from dex (say 2% per at 15 dex, or 30%), and add the % from your scoped weapon (20%, guns only) do you ADD the two numbers (totalling 50%) OR does it take the dex first (30%) THEN the scoped bonus (20%, but because it is taken in the second round it becomes 6% or 30% OF 20%) so in the end it's 36%? the difference between 36 and 50% is quite large :|. Also add on the bonus you get from being a ranger class. I don't even know how to do this math, 36% of 10%? or 20% of 10% and 30% of that? ALSO in what order are these bonuses applied?? OR are they simply all added together. your answer there could be anywhere from a measly 38% to 60%!! And then there's the question of how much damage can you expect to do. Say your a gunman, both dexterity and quickness affect your atk lvl. But do these stats affect your skills? when critting how do we multiply this? say a crit does 1.5x the damage and each point of training adds one (not including the points you use to train your class lvl up, I don't think they play any affect). So say 15 dex, 10 quickness and your base shot is 5. so I'd say its like 15% * 10% added to 5 or 1.5% of 500 + 500 or 507.5. Now we ask if you crit or not? a low lvl noob would get 15 dex (~30%) * OR + to (5%) for being a ranger * OR + to (20%) for having a scope -_- all added to your initial bonus (assuming 30% here just to be fare o.0 not that the gun class isn't forever nerfed anyway o.0). so you see, it could be at least 30% since the 30 IS your intial bonus OR it would be at least 5% or 20% all depending on what order you take it!
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