Since mass majority of players have voted for the merge, then we will start the preparation for the merge to Kong S2. However, since we are in the middle of a important event and 24th is only couple days away, we have decided to post-pone the merge to after the event is over, on Monday January 6th, 2014. This way players on both servers wont be losing FREE Mystery Boxes during the hours of downtime and MS server will get bit more time to try to catch up on the easier setting (we have reverted back the boss difficulty until the merge).
The expected downtime on the merge date, Monday January 6th, 2014, is between 2-6 hours, but might take slightly longer if unexpected things arise. The downtime should start shortly after the daily refresh.
NOTE: ONLY the following four guilds will be merged to Kong S2. All others or newly created guild between now and then will NOT be merged!
DS1, MoW, GFz, DND
Things that will be kept and merged over to Kong S2;
- All player related data (including items, storage, badges, cards, records, etc).
- All allies data (including skill level)
- Town wall (we have decided to enable this feature on Kong S2 but make it accessible only to MySpace migrated users because you guys won't have access to kongregate chat)
- Guild data for the above four guilds (guild status, fame/boss completion count, vault items)
- Since global bosses bonus will be lost, the 4 merged guild will receive 50% extra bonus for 1 week post merge.
Things will be lost and will NOT be merged:
- Global Boss Records Bonuses (Faction War, Atlantis, Mystics, Invasion, Fallen)
- Pending guild vault requests and guild member donate/join records
- Unfinished guild bosses and unclaimed rewards (make sure you finish/claim before the merge!)
- All non-announcement messages found on the homepage. Make sure you claim your items/rewards!
After the merge is complete, you will be able to log into the game the same way as before (from http://ms.playmage.com/dw.jsp). You will not be able to chat with Kong S2 players, but you can interact with them in all other normal game mechanisms.