by admin » Sat Jul 26, 2014 11:30 pm
I will ask the design team to see if the lesser card rewards can be changed. It does make sense to change or even improve slightly as the new set of bosses will be slightly harder to kill than the previous set as they have more HP (killing the boss will actually give a tiny bit more GP than before, but doing similar amount damages may yield between 1%-30% less GP with the new equation curve. The boss card themselves are better as well for the same reason to offset the harder bosses, at least imo and as designed to be better, but may not be useful for everyone (sorry, no more details about the new boss cards).
The real good news was that we decided to keep personal reward table instead of reverting to more limited reward table of the initial cycle (we do want to keep number of the boss cards issued out down, but don't want to force breakup of too many top guilds). I will post again once I heard back from the design team next week about changing the lesser reward cards.