Bigbadjohn wrote:admin wrote:Actually, the 7-star is only 25CP, lower than both previous series. While that is still higher than Achilles card's CP, the higher damage reduction (50% vs 75%) may make a big difference. Perhaps having multiple of the new boss can be handy as well. But if you don't think you will ever need this boss card in any strategy, then skipping this boss maybe a sound option.
What I had hoped you may say is "Given our plans for future content you may find it greatly advantageous to have cards that give 75% damage reduction to reduce your use of revive potions"
I can't make such claim for everyone, but for some players with certain max HP range it may already come to great use. The design team was originally reluctant to increase the duration originally as that opens to a strategy that wasn't intended possible at 75% reduction, but was okay with the change since there are already places that strategy won't work.
Our dev team have been informed that future new content needs to be tested more extensive for level difficulty. While I would give them credit for fixing things within 24 hours, not properly testing prior to release and causing so many loyal players to be upset over the badly configured stage was not acceptable. They will be taking extra steps to prevent this from happening again in the future. Thanks again for everyone's feedback and patience on this issue.
I am now locking this thread, but please feel free to keep discuss the new dungeon using the one below and contact me via PM if you have any further questions or feedback.
viewtopic.php?f=36&t=13738