I have noticed 2 glitches that could be fixed
1. Dark chess land 1.5x drop rate glitch: problem is it never shows up at 1.5x drop rate. It always goes in order water,earth,fire, and light. But when it SHOULD go to dark chess land it goes backwards to fire chess land again. Then skips dark over and goes to chess island.
2.jewel dragon nullifier glitch: when using a nullifiers skill (xelement attacks are nullified for 3 turns) on jewel dragon levels if a spin clears a wave of enemies it takes away 2 of those 3 nullified spins. Example..... I use a team of high priestes lead, night cobra, cannibal lotus, snake spirit, nullifier, and holy priestess leader. The battle goes something like this.
1st wave: 20 spins to activate cobra and lotus end wave with cobras poison +1 spin
2nd wave: 21 spins clear wave with lotus' poison +1 spin
3rd wave: 22 spins. +20 spins to reactivate cobra and lotus. Use nullifiers skill to nullify damage for next 3 spins. Clear wave with cobras poison +1 spin (1/3) nullified however when the wave dies and moves to wave 4 I only have 1/3 nullified spins left so....
4th wave: 43 spins clear wave with lotus poison+1 spin.(should be 2/3 nullified but my 2nd nullified spin was takin with my first so it's 3/3)
5th wave: 44spins clear wave with snake spirit poison +1 spin. However I take damage. When I shouldn't it only takes me 3 spins to clear waves 3,4,and 5. All 3 spins should be nullified