by NastyCloud » Fri Jul 10, 2015 3:37 am
3 runs for hell map no revives. 1 run got the death, second run another death, 3rd run got both death and Herald ..... good rates for gold chests.
1 run for insane no revives, got all cards by 1st run and clear it .... extremely generous rates !!
30 runs for difficult (no revives of course) got 10 gold skeletons, and 1 satyr to clear it. .... extremely LOW gold rate for last card!
10 runs on easy to get the gold chest .... normal rates for gold chest.
I'm interesting to farm satyrs and from the point i clear 100% the bonus stage last day (day 1 of bonus map) i'm playing all day difficult stage.
I'm now around 80 runs on diff and collect 6 cards of 4* satyrs. Note that when i clean the difficult stage got one gold chest satyr and another one clearing the stage, so basically at 80 runs i have 5 satyr cards.... THIS IS A HUGE JOKE PEOPLE !!!
Can someone tell me why the drop rate of satyrs is that low?
I'll tell you why...... playmage got the stats from green stages and find out that most of the people didn't go for the new card but only to farm satyrs.... the response to that? Lower the rates of satyrs, raise up both gold chest on insane and diff just to make people farm easy the new card and stop collecting satyrs. Additionally on pm's post for the green stages, when he asked why you don't have 5* satyrs on hell or something, he claim that the point is to farm the new card and not satyrs.
This is just a thought.... Maybe it is just my "BAD LUCK" again as some other times....
People of playmage .... you made a lot of mistakes in the past (don't blame you for those, everyone can make mistakes) but most of the times you don't recognize them. That gives the right to the players to be suspicious every time that something goes wrong with a stage.
p.s. please rase up the rates of satyrs back to normal as green stages was.
Elite